working on zombie ai
This commit is contained in:
@@ -1,4 +1,5 @@
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{
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{
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"version": 1,
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"name": "InputSystem_Actions",
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"name": "InputSystem_Actions",
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"maps": [
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"maps": [
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{
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{
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26
Assets/jelycho/Code/Enemies/FindClosestAttackTargetAction.cs
Normal file
26
Assets/jelycho/Code/Enemies/FindClosestAttackTargetAction.cs
Normal file
@@ -0,0 +1,26 @@
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using System;
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using Unity.Behavior;
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using UnityEngine;
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using Action = Unity.Behavior.Action;
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using Unity.Properties;
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[Serializable, GeneratePropertyBag]
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[NodeDescription(name: "FindClosestAttackTarget", story: "Agent finds Target", category: "Action", id: "c335cdd99cc546403f5ca3cd5c5e2fa3")]
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public partial class FindClosestAttackTargetAction : Action
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{
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protected override Status OnStart()
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{
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return Status.Running;
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}
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protected override Status OnUpdate()
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{
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return Status.Success;
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}
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protected override void OnEnd()
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{
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}
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}
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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||||||
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guid: fe9e1ad43b36c214389aa56933a4b4f9
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@@ -1,5 +1,7 @@
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using System;
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using Animancer;
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using RebootKit.Engine.AI;
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using RebootKit.Engine.Extensions;
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using RebootKit.Engine.Extensions;
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using RebootKit.Engine.Main;
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using RebootKit.Engine.Main;
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using RebootKit.Engine.Network;
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using RebootKit.Engine.Network;
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@@ -9,8 +11,8 @@ using TriInspector;
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using Unity.Mathematics;
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using Unity.Mathematics;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.AI;
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using UnityEngine.AI;
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using UnityEngine.Events;
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using Logger = RebootKit.Engine.Foundation.Logger;
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using Logger = RebootKit.Engine.Foundation.Logger;
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using UnityEvent = UnityEngine.Events.UnityEvent;
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namespace RebootReality.jelycho.Enemies {
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namespace RebootReality.jelycho.Enemies {
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public class ZombieActorData : IActorData {
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public class ZombieActorData : IActorData {
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@@ -58,6 +60,10 @@ namespace RebootReality.jelycho.Enemies {
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}
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}
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}
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}
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}
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}
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public class ZombieBlackboard {
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public ZombieActor Self;
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}
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[DeclareBoxGroup("Body parts")]
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[DeclareBoxGroup("Body parts")]
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public class ZombieActor : Actor, IKillable {
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public class ZombieActor : Actor, IKillable {
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@@ -74,7 +80,7 @@ namespace RebootReality.jelycho.Enemies {
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Berserk
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Berserk
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}
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}
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[SerializeField] Animator m_Animator;
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[SerializeField] AnimancerComponent m_Animancer;
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[SerializeField] NavMeshAgent m_NavAgent;
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[SerializeField] NavMeshAgent m_NavAgent;
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@@ -98,12 +104,24 @@ namespace RebootReality.jelycho.Enemies {
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float m_NextAttackTimer;
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float m_NextAttackTimer;
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public UnityEvent died = new UnityEvent();
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public UnityEvent died = new UnityEvent();
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BehaviourTree m_BehaviourTree;
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//
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//
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// @MARK: Unity callbacks
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// @MARK: Unity callbacks
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//
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//
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void Awake() {
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void Awake() {
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SetRagdollLocal(false);
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SetRagdollLocal(false);
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m_BehaviourTree = new BehaviourTree("Zombie Behaviour");
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var rootSelector = new Selector("Root");
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m_BehaviourTree.AddChild(rootSelector);
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var attackPlayerSequence = new Sequence("Attack Player",
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() => m_PlayerTarget != null);
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rootSelector.AddChild(attackPlayerSequence);
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}
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}
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//
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//
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@@ -117,7 +135,7 @@ namespace RebootReality.jelycho.Enemies {
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}
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}
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float velXZ = m_NavAgent.velocity.With(y: 0).magnitude;
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float velXZ = m_NavAgent.velocity.With(y: 0).magnitude;
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m_Animator.SetFloat(s_MovementSpeedHash, velXZ);
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// m_Animator.SetFloat(s_MovementSpeedHash, velXZ);
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}
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}
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public override void OnServerTick(float deltaTime) {
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public override void OnServerTick(float deltaTime) {
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@@ -127,6 +145,9 @@ namespace RebootReality.jelycho.Enemies {
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s_Logger.Error("Invalid world context");
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s_Logger.Error("Invalid world context");
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return;
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return;
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}
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}
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m_BehaviourTree.Process(deltaTime);
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return;
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switch (m_State) {
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switch (m_State) {
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case AIState.Idle: {
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case AIState.Idle: {
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@@ -190,7 +211,7 @@ namespace RebootReality.jelycho.Enemies {
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if (distToPlayerSq <= m_MaxAttackDistance * m_MaxAttackDistance) {
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if (distToPlayerSq <= m_MaxAttackDistance * m_MaxAttackDistance) {
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m_NextAttackTimer -= dt;
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m_NextAttackTimer -= dt;
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if (m_NextAttackTimer <= 0.0f) {
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if (m_NextAttackTimer <= 0.0f) {
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m_Animator.CrossFade("Attack_0", 0.0f, 0);
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// m_Animator.CrossFade("Attack_0", 0.0f, 0);
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m_NextAttackTimer = m_AttackDelay;
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m_NextAttackTimer = m_AttackDelay;
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}
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}
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@@ -284,7 +305,7 @@ namespace RebootReality.jelycho.Enemies {
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ragdollRigidbody.isKinematic = !active;
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ragdollRigidbody.isKinematic = !active;
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}
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}
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m_Animator.enabled = !active;
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m_Animancer.enabled = !active;
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}
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}
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//
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//
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@@ -19,7 +19,8 @@
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"GUID:f2be1b7392ef6cc4eafd0ee8ac7a090a",
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"GUID:f2be1b7392ef6cc4eafd0ee8ac7a090a",
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"GUID:f0ca7da2c713f5849a8e3326866a5e49",
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"GUID:f0ca7da2c713f5849a8e3326866a5e49",
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"GUID:7f7d1af65c2641843945d409d28f2e20",
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"GUID:7f7d1af65c2641843945d409d28f2e20",
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"GUID:4c25c05f410a3a447a75c3b0909152ef"
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"GUID:4c25c05f410a3a447a75c3b0909152ef",
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"GUID:73907d139b13f8a43b7e3e95c329d30a"
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],
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],
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"includePlatforms": [],
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"includePlatforms": [],
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"excludePlatforms": [],
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"excludePlatforms": [],
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@@ -967,8 +967,8 @@ MonoBehaviour:
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m_ActorPrefabReference:
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m_ActorPrefabReference:
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m_AssetGUID: cc37529a52919b443aa04c484902cb68
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m_AssetGUID: cc37529a52919b443aa04c484902cb68
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m_SubObjectName:
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m_SubObjectName:
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m_SubObjectGUID:
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m_SubObjectType:
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m_SubObjectType:
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m_SubObjectGUID:
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m_EditorAssetChanged: 0
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m_EditorAssetChanged: 0
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m_Count: 1
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m_Count: 1
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m_SpawnPoints: []
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m_SpawnPoints: []
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@@ -1340,8 +1340,8 @@ MonoBehaviour:
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m_ActorPrefabReference:
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m_ActorPrefabReference:
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m_AssetGUID: 0258297780346e648b9fca3bb5f89543
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m_AssetGUID: 0258297780346e648b9fca3bb5f89543
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m_SubObjectName:
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m_SubObjectName:
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m_SubObjectGUID:
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m_SubObjectType:
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m_SubObjectType:
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m_SubObjectGUID:
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m_EditorAssetChanged: 0
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m_Count: 1
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m_Count: 1
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m_SpawnPoints: []
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m_SpawnPoints: []
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@@ -3682,8 +3682,8 @@ MonoBehaviour:
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m_ActorPrefabReference:
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m_ActorPrefabReference:
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m_AssetGUID: 50a5e87baaedf5b46ba52646e8e88b74
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m_AssetGUID: 50a5e87baaedf5b46ba52646e8e88b74
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m_SubObjectName:
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m_SubObjectName:
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m_SubObjectGUID:
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m_SubObjectType:
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m_SubObjectType:
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m_SubObjectGUID:
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m_EditorAssetChanged: 0
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m_EditorAssetChanged: 0
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m_Count: 10
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m_Count: 10
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m_SpawnPoints: []
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m_SpawnPoints: []
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@@ -6441,7 +6441,7 @@ PrefabInstance:
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|||||||
m_Modifications:
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m_Modifications:
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- target: {fileID: 807751232810720550, guid: 2bc4b78daa0582a41a43d02ae219339a, type: 3}
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- target: {fileID: 807751232810720550, guid: 2bc4b78daa0582a41a43d02ae219339a, type: 3}
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propertyPath: m_LocalPosition.x
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propertyPath: m_LocalPosition.x
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value: 7.63
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value: 1.7
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 807751232810720550, guid: 2bc4b78daa0582a41a43d02ae219339a, type: 3}
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- target: {fileID: 807751232810720550, guid: 2bc4b78daa0582a41a43d02ae219339a, type: 3}
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propertyPath: m_LocalPosition.y
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propertyPath: m_LocalPosition.y
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@@ -6449,7 +6449,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 807751232810720550, guid: 2bc4b78daa0582a41a43d02ae219339a, type: 3}
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- target: {fileID: 807751232810720550, guid: 2bc4b78daa0582a41a43d02ae219339a, type: 3}
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propertyPath: m_LocalPosition.z
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propertyPath: m_LocalPosition.z
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value: -18.03
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value: 17.32
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 807751232810720550, guid: 2bc4b78daa0582a41a43d02ae219339a, type: 3}
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- target: {fileID: 807751232810720550, guid: 2bc4b78daa0582a41a43d02ae219339a, type: 3}
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propertyPath: m_LocalRotation.w
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propertyPath: m_LocalRotation.w
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||||||
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|||||||
@@ -60,7 +60,7 @@ MonoBehaviour:
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|||||||
syncRotation: 1
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syncRotation: 1
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||||||
syncScale: 0
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syncScale: 0
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||||||
m_AttachmentSockets: []
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m_AttachmentSockets: []
|
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m_Animator: {fileID: 9202368008358846522}
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m_Animancer: {fileID: 1454564773443580898}
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m_NavAgent: {fileID: 8828257924038919546}
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m_NavAgent: {fileID: 8828257924038919546}
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m_RootCollider: {fileID: 1135518741664066520}
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m_RootCollider: {fileID: 1135518741664066520}
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m_RagdollRigidbodies:
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m_RagdollRigidbodies:
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||||||
@@ -600,6 +600,9 @@ PrefabInstance:
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addedObject: {fileID: 9202368008358846522}
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- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: d2e957dad22ca1f4fae5e5e9fd8170c3, type: 3}
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insertIndex: -1
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addedObject: {fileID: 1454564773443580898}
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addedObject: {fileID: 4485639414822483688}
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addedObject: {fileID: 4485639414822483688}
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@@ -1592,7 +1595,7 @@ Animator:
|
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m_GameObject: {fileID: 5437166838216447403}
|
m_GameObject: {fileID: 5437166838216447403}
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m_Enabled: 1
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m_Enabled: 1
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m_Avatar: {fileID: 9000000, guid: e74130c49b009364f90d176af44766be, type: 3}
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m_Avatar: {fileID: 9000000, guid: e74130c49b009364f90d176af44766be, type: 3}
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m_Controller: {fileID: 9100000, guid: ed07376a401151c47a47c0dfb496fc99, type: 2}
|
m_Controller: {fileID: 0}
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m_CullingMode: 0
|
m_CullingMode: 0
|
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m_UpdateMode: 0
|
m_UpdateMode: 0
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m_ApplyRootMotion: 0
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m_ApplyRootMotion: 0
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@@ -1604,6 +1607,21 @@ Animator:
|
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m_AllowConstantClipSamplingOptimization: 1
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m_AllowConstantClipSamplingOptimization: 1
|
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m_KeepAnimatorStateOnDisable: 0
|
m_KeepAnimatorStateOnDisable: 0
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||||||
m_WriteDefaultValuesOnDisable: 0
|
m_WriteDefaultValuesOnDisable: 0
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|
--- !u!114 &1454564773443580898
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|
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m_ObjectHideFlags: 0
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 0ad50f81b1d25c441943c37a89ba23f6, type: 3}
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|
m_Name:
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m_EditorClassIdentifier:
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--- !u!4 &6614165842428853091 stripped
|
--- !u!4 &6614165842428853091 stripped
|
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|
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||||||
|
|||||||
8
Assets/jelycho/core/enemies/Zombie/animancer.meta
Normal file
8
Assets/jelycho/core/enemies/Zombie/animancer.meta
Normal file
@@ -0,0 +1,8 @@
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fileFormatVersion: 2
|
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|
guid: abbbab8942b837447b27aaabda26e5ae
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|
folderAsset: yes
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DefaultImporter:
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|
externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -8,6 +8,7 @@
|
|||||||
"com.unity.addressables": "2.7.3",
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"com.unity.addressables": "2.7.3",
|
||||||
"com.unity.ai.navigation": "2.0.9",
|
"com.unity.ai.navigation": "2.0.9",
|
||||||
"com.unity.animation.rigging": "1.3.0",
|
"com.unity.animation.rigging": "1.3.0",
|
||||||
|
"com.unity.behavior": "1.0.12",
|
||||||
"com.unity.cinemachine": "3.1.3",
|
"com.unity.cinemachine": "3.1.3",
|
||||||
"com.unity.collab-proxy": "2.9.3",
|
"com.unity.collab-proxy": "2.9.3",
|
||||||
"com.unity.ide.rider": "3.0.38",
|
"com.unity.ide.rider": "3.0.38",
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||||||
|
|||||||
@@ -90,6 +90,23 @@
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|||||||
},
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},
|
||||||
"url": "https://packages.unity.com"
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"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
|
"com.unity.behavior": {
|
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|
"version": "1.0.12",
|
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|
"depth": 0,
|
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"source": "registry",
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||||||
|
"dependencies": {
|
||||||
|
"com.unity.burst": "1.7.2",
|
||||||
|
"com.unity.dt.app-ui": "2.0.0-pre.16",
|
||||||
|
"com.unity.modules.ai": "1.0.0",
|
||||||
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"com.unity.collections": "2.1.4",
|
||||||
|
"com.unity.modules.audio": "1.0.0",
|
||||||
|
"com.unity.modules.animation": "1.0.0",
|
||||||
|
"com.unity.nuget.newtonsoft-json": "3.2.1",
|
||||||
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"com.unity.modules.particlesystem": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequest": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
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"com.unity.bindings.openimageio": {
|
"com.unity.bindings.openimageio": {
|
||||||
"version": "1.0.0",
|
"version": "1.0.0",
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"depth": 1,
|
"depth": 1,
|
||||||
@@ -138,6 +155,18 @@
|
|||||||
},
|
},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
|
"com.unity.dt.app-ui": {
|
||||||
|
"version": "2.0.0-pre.16",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.physics": "1.0.0",
|
||||||
|
"com.unity.modules.androidjni": "1.0.0",
|
||||||
|
"com.unity.modules.uielements": "1.0.0",
|
||||||
|
"com.unity.modules.screencapture": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
"com.unity.ext.nunit": {
|
"com.unity.ext.nunit": {
|
||||||
"version": "2.0.5",
|
"version": "2.0.5",
|
||||||
"depth": 1,
|
"depth": 1,
|
||||||
|
|||||||
27
ProjectSettings/BehaviorSettings.asset
Normal file
27
ProjectSettings/BehaviorSettings.asset
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
%YAML 1.1
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|
%TAG !u! tag:unity3d.com,2011:
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|
--- !u!114 &1
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|
MonoBehaviour:
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|
m_ObjectHideFlags: 53
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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|
m_Enabled: 1
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|
m_EditorHideFlags: 0
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|
m_Script: {fileID: 11500000, guid: 6118340bc55d5fc4b88ef6970b16d122, type: 3}
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|
m_Name:
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|
m_EditorClassIdentifier:
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|
m_GraphOwnerName: Self
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|
m_AutoSaveLastSaveLocation: 1
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|
m_SaveFolder: jelycho/Code/Enemies
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|
m_UseSeparateSaveFolders: 0
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|
m_SaveFolderAction:
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|
m_SaveFolderModifier:
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|
m_SaveFolderFlow:
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|
m_SaveFolderCondition:
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|
m_SaveFolderEventChannels:
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|
m_SaveFolderEnum:
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|
m_AutoOpenNodeScriptsInExternalEditor: 1
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|
m_Namespace:
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|
m_AllowDisabledAgentDebugging: 0
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@@ -13,6 +13,7 @@ EditorBuildSettings:
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guid: 99c9720ab356a0642a771bea13969a05
|
guid: 99c9720ab356a0642a771bea13969a05
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||||||
m_configObjects:
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m_configObjects:
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com.unity.addressableassets: {fileID: 11400000, guid: 67d4bf55309dfa94da71f2a2ffe64204, type: 2}
|
com.unity.addressableassets: {fileID: 11400000, guid: 67d4bf55309dfa94da71f2a2ffe64204, type: 2}
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|
com.unity.dt.app-ui: {fileID: 11400000, guid: 99f9c9493070a9d4c979a8fec7c5a8d3, type: 2}
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com.unity.input.settings: {fileID: 11400000, guid: 5e0d3796a45800e429656e78e50c710e, type: 2}
|
com.unity.input.settings: {fileID: 11400000, guid: 5e0d3796a45800e429656e78e50c710e, type: 2}
|
||||||
com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 052faaac586de48259a63d0c4782560b, type: 3}
|
com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 052faaac586de48259a63d0c4782560b, type: 3}
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m_UseUCBPForAssetBundles: 0
|
m_UseUCBPForAssetBundles: 0
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@@ -13,6 +13,7 @@ MonoBehaviour:
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m_Name:
|
m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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shaderVariantLimit: 128
|
shaderVariantLimit: 128
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|
overrideShaderVariantLimit: 0
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customInterpolatorErrorThreshold: 32
|
customInterpolatorErrorThreshold: 32
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customInterpolatorWarningThreshold: 16
|
customInterpolatorWarningThreshold: 16
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customHeatmapValues: {fileID: 0}
|
customHeatmapValues: {fileID: 0}
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|||||||
Reference in New Issue
Block a user