30 lines
686 B
C#
30 lines
686 B
C#
using System.Threading;
|
|
using Code;
|
|
using Cysharp.Threading.Tasks;
|
|
using RebootKit.Engine;
|
|
using RebootKit.Engine.Foundation;
|
|
|
|
namespace posadzka.code {
|
|
public class GameplayGameModeController : IController {
|
|
private GameplayGameModeAsset.Config _config;
|
|
|
|
public GameplayGameModeController(GameplayGameModeAsset.Config config) {
|
|
_config = config;
|
|
}
|
|
|
|
public void Dispose() {
|
|
}
|
|
|
|
public async UniTask OnStart(CancellationToken cancellationToken) {
|
|
await RR.World().Load(_config.WorldConfig.Config);
|
|
|
|
}
|
|
|
|
public void OnStop() {
|
|
}
|
|
|
|
public void OnTick() {
|
|
}
|
|
}
|
|
|
|
} |