Files
jelito/Assets/jelycho/Code/Enemies/ZombieActor.cs
2025-07-16 23:04:04 +02:00

21 lines
516 B
C#

using RebootKit.Engine.Simulation;
using Unity.Netcode;
using UnityEngine;
namespace RebootReality.jelycho.Enemies {
public class ZombieActorData : IActorData {
public void Serialize(FastBufferWriter writer) {
}
public void Deserialize(FastBufferReader reader) {
}
}
public class ZombieActor : Actor {
[SerializeField] Animator m_Animator;
protected override IActorData CreateActorData() {
return new ZombieActorData();
}
}
}