Files
jelito/Assets/jelycho/Code/WorldContext.cs

10 lines
381 B
C#

using RebootKit.Engine.Services.Simulation;
using RebootReality.jelycho.Ropes;
using UnityEngine;
namespace RebootReality.jelycho {
public class WorldContext : MonoBehaviour, IWorldContext {
[field: SerializeField] public Transform PlayerSpawnPoint { get; private set; }
[field: SerializeField] public RopesManager RopesManager { get; private set; }
}
}