Files
jelito/Assets/jelycho/Code/ZombieActor.cs
2025-04-18 11:36:40 +02:00

15 lines
383 B
C#

using RebootKit.Engine.Services.Simulation;
using UnityEngine;
namespace RealityReboot.jelycho {
[AddComponentMenu(GameConsts.k_AddComponentMenu + "Zombie Actor")]
public class ZombieActor : Actor {
[SerializeField] HumanoidActiveRagdoll m_ActiveRagdoll;
[SerializeField] Animator m_Animator;
void OnEnable() {
}
}
}