Files
jelito/Assets/jelycho/Code/Player/PlayerControllerAsset.cs
2025-04-18 11:36:40 +02:00

14 lines
508 B
C#

using RebootKit.Engine.Foundation;
using UnityEngine;
namespace RealityReboot.jelycho.Player {
[CreateAssetMenu(menuName = GameConsts.k_CreateAssetMenu + "Player/Player Controller")]
public class PlayerControllerAsset : ControllerAsset {
[SerializeField] PlayerController.Config m_Config;
public override IController Create(DIContext context) {
PlayerController controller = context.Create<PlayerController>(m_Config);
return controller;
}
}
}