Bartek
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59d14633a5
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VolumetricFog 2.0
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2025-10-13 14:55:32 +02:00 |
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Bartek
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277dface65
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Half-baked universal Liquid Shader
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2025-10-08 20:28:22 +02:00 |
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b56f980dc1
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Merge remote-tracking branch 'origin/Jab' into dev2
# Conflicts:
# Assets/AddressableAssetsData/AddressableAssetSettings.asset
# Assets/AddressableAssetsData/AssetGroups/Jelycho Core.asset
# Assets/AddressableAssetsData/Windows/addressables_content_state.bin
# Assets/HighlightPlus/Runtime/Resources/HighlightPlus/HighlightPlusDepthWrite.mat
# Assets/Scenes/scn_main.unity
# Assets/Settings/PC_Renderer.asset
# Assets/Settings/SampleSceneProfile.asset
# Assets/Settings/UniversalRenderPipelineGlobalSettings.asset
# Assets/jelycho/Code/Enemies/ZombieActor.cs.meta
# Assets/jelycho/Code/Main/JelychoGame.cs
# Assets/jelycho/Code/Player/FPPCamera.cs
# Assets/jelycho/Code/Player/PlayerActor.cs
# Assets/jelycho/Code/Player/PlayerController.cs
# Assets/jelycho/Worlds/dev/scn_map_dev.unity
# Assets/jelycho/actors/player/Player Controller.asset
# Assets/jelycho/core/enemies/Zombie/animator_zombie.controller
# Assets/jelycho/core/enemies/Zombie/dev_materials/m_human_boots_1.mat
# Assets/jelycho/core/enemies/Zombie/dev_materials/m_human_eyes.mat
# Assets/jelycho/core/player/a_player.prefab
# Assets/jelycho/core/player/animator_player.controller
# ProjectSettings/Packages/com.unity.multiplayer.tools/CustomColorSettings.asset
# ProjectSettings/Packages/com.unity.probuilder/Settings.json
# ProjectSettings/ProjectSettings.asset
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2025-09-17 00:13:37 +02:00 |
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Bartek
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432245b4de
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September 2025
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2025-09-15 15:53:18 +02:00 |
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faf4bd1ca9
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refactor
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2025-07-17 06:36:55 +02:00 |
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cc0441e7ea
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refactoring
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2025-04-14 23:22:05 +02:00 |
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004d8f3e65
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the jelito begins here
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2025-03-30 12:39:50 +02:00 |
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