multiplayer stuff

This commit is contained in:
2025-07-01 18:57:49 +02:00
parent 04675ce941
commit 315661ed8d
48 changed files with 5298 additions and 349 deletions

View File

@@ -0,0 +1,14 @@
using Unity.Netcode;
using UnityEngine;
namespace RebootReality.jelycho.Beacons {
public class Beacon : NetworkBehaviour {
[SerializeField] BeaconGraphics m_Graphics;
[field: SerializeField] public Transform RopeConnectionPoint { get; private set; }
[ClientRpc]
public void GrowClientRpc() {
m_Graphics.Grow();
}
}
}