17 lines
449 B
C#
17 lines
449 B
C#
using System.Threading;
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using Cysharp.Threading.Tasks;
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using RebootKit.Engine.Foundation;
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namespace RebootKit.Engine.Services {
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public class UpdateLoopService : IService {
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public async UniTask OnWakeUp(CancellationToken cancellationToken) {
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await UniTask.Yield(cancellationToken);
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}
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public void Dispose() {
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}
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public void Add(PlayerLoopTiming playerLoopTiming) {
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}
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}
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} |