27 lines
852 B
C#
27 lines
852 B
C#
using System.Text;
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using Unity.Collections;
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namespace RebootKit.Engine.Extensions {
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public static class NativeArrayEx {
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public static string ToHexString(this NativeArray<byte> array) {
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if (array.IsCreated) {
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StringBuilder sb = new StringBuilder(array.Length * 3);
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for (int i = 0; i < array.Length; i++) {
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sb.AppendFormat("{0:X2} ", array[i]);
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}
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return sb.ToString();
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}
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return string.Empty;
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}
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public static string ToHexString(this NativeSlice<byte> slice) {
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StringBuilder sb = new StringBuilder(slice.Length * 3);
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for (int i = 0; i < slice.Length; i++) {
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sb.AppendFormat("{0:X2} ", slice[i]);
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}
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return sb.ToString();
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}
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}
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} |