optimizing network stuff

This commit is contained in:
2025-07-30 05:51:39 +02:00
parent ea99249fe2
commit 159e9adcd7
56 changed files with 2272 additions and 1781 deletions

View File

@@ -1,7 +1,7 @@
using UnityEditor;
using UnityEngine;
namespace RebootKitEditor.Utils {
namespace RebootKit.Editor.Utils {
public static class AssetDatabaseEx {
public static T[] LoadAllAssets<T>() where T : Object {
string[] guids = AssetDatabase.FindAssets($"t:{typeof(T).Name}");