optimizing network stuff
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@@ -2,7 +2,7 @@
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using UnityEditor;
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using UnityEngine;
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namespace RebootKitEditor.PropertyDrawers {
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namespace RebootKit.Editor.PropertyDrawers {
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[CustomPropertyDrawer(typeof(FloatRange))]
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public class ValueRangeDrawer : PropertyDrawer {
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const string k_minPropertyName = "min";
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