optimizing network stuff

This commit is contained in:
2025-07-30 05:51:39 +02:00
parent ea99249fe2
commit 159e9adcd7
56 changed files with 2272 additions and 1781 deletions

View File

@@ -21,7 +21,7 @@ namespace RebootKit.Editor.Background {
EditorUtility.InstanceIDToObject(createEvent.instanceId) as GameObject;
if (gameObjectChanged != null && gameObjectChanged.TryGetComponent(out Actor actor)) {
actor.ActorID = UniqueID.NewULongFromGuid();
actor.ActorStaticID = UniqueID.NewULongFromGuid();
EditorUtility.SetDirty(actor);
}