Files
scaryposadzka/Assets/SzafaKit/Runtime/Defaults/DefaultGameMode.cs
2025-03-02 02:25:06 +01:00

49 lines
1.1 KiB
C#

using System;
using System.Threading;
using Cysharp.Threading.Tasks;
using SzafaKit.Foundation;
using UnityEngine;
namespace SzafaKit.Defaults
{
public class DefaultGameModeController : IController
{
private DefaultGameMode.Config _config;
public DefaultGameModeController(DefaultGameMode.Config config)
{
_config = config;
}
public async UniTask OnStart(CancellationToken cancellationToken)
{
await UniTask.Yield();
}
public void OnStop()
{
}
public void OnTick()
{
}
}
[CreateAssetMenu(menuName = SzafaConsts.AssetMenu + "Defaults/Game Mode Controller")]
public class DefaultGameMode : ScriptableGameMode
{
[Serializable]
public class Config
{
public int value;
}
[SerializeField]
private Config _config;
public override void ConfigureGameMode(GameMode gameMode)
{
gameMode.AddController(new DefaultGameModeController(_config));
}
}
}