using System.Threading; using Cysharp.Threading.Tasks; using RebootKit.Engine.Foundation; using UnityEngine; namespace RebootKit.Engine.Graphics { public class MainCameraService : ServiceMonoBehaviour { [field: SerializeField] public Camera Camera { get; private set; } public override async UniTask OnInit(CancellationToken cancellationToken) { await UniTask.Yield(cancellationToken); } public override void Dispose() { } } }