using UnityEditor; using UnityEngine; using UnityEngine.UIElements; namespace SzafaKitEditor.Oracle { public class OracleWindow : EditorWindow { [SerializeField] private VisualTreeAsset m_VisualTreeAsset = default; [MenuItem("Szafa/Oracle")] public static void ShowWindow() { OracleWindow wnd = GetWindow(); wnd.titleContent = new GUIContent("OracleWindow"); } public void CreateGUI() { VisualElement root = rootVisualElement; VisualElement labelFromUXML = m_VisualTreeAsset.Instantiate(); root.Add(labelFromUXML); } } }