15 lines
388 B
C#
15 lines
388 B
C#
using RebootKit.Engine.Services.Simulation;
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using UnityEngine;
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namespace RealityReboot.jelycho.game {
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[AddComponentMenu(GameConsts.k_AddComponentMenu + "Zombie Actor")]
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public class ZombieActor : Actor {
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[SerializeField] HumanoidActiveRagdoll m_ActiveRagdoll;
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[SerializeField] Animator m_Animator;
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void OnEnable() {
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}
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}
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} |