Files
jelito/Assets/jelycho/Code/JelychoGameAsset.cs
2025-05-14 10:51:59 +02:00

13 lines
395 B
C#

using RebootKit.Engine.Main;
using UnityEngine;
namespace RealityReboot.jelycho {
[CreateAssetMenu(menuName = GameConsts.k_AddComponentMenu + "Jelycho Game")]
public class JelychoGameAsset : GameAsset {
[SerializeField] JelychoGame.Config m_Config;
public override IGame CreateGame() {
return RR.DIContext.Create<JelychoGame>(m_Config);
}
}
}