11 lines
258 B
C#
11 lines
258 B
C#
using UnityEngine;
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namespace RebootReality.jelycho.Player {
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public class FootstepSfxPlayer : MonoBehaviour {
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[SerializeField] AudioSource m_AudioSource;
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public void PlayFootstep() {
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m_AudioSource.Play();
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}
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}
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} |