Files
jelito/Assets/jelycho/Code/Main/JelychoGameAsset.cs

13 lines
395 B
C#
Executable File

using RebootKit.Engine.Main;
using UnityEngine;
namespace RebootReality.jelycho.Main {
[CreateAssetMenu(menuName = GameConsts.k_AddComponentMenu + "Jelycho Game")]
public class JelychoGameAsset : GameAsset {
[SerializeField] JelychoGame.Config m_Config;
public override IGame CreateGame() {
return new JelychoGame(m_Config);
}
}
}