Files
jelito/Assets/jelycho/Code/Beacons/Beacon.cs
2025-07-03 05:52:52 +02:00

17 lines
456 B
C#

using RebootKit.Engine.Simulation;
using UnityEngine;
namespace RebootReality.jelycho.Beacons {
public class Beacon : Actor {
[SerializeField] BeaconGraphics m_Graphics;
[field: SerializeField] public Transform RopeConnectionPoint { get; private set; }
void Start() {
m_Graphics.Grow();
}
protected override IActorData CreateActorData() {
return new NoActorData();
}
}
}