Files
jelito/Assets/jelycho/Code/ActiveRagdollDummy.cs
2025-04-18 11:36:40 +02:00

8 lines
243 B
C#

using UnityEngine;
namespace RealityReboot.jelycho {
[AddComponentMenu(GameConsts.k_AddComponentMenu + "Active Ragdoll/Dummy")]
public class ActiveRagdollDummy : MonoBehaviour {
[SerializeField] Animator m_Animator;
}
}