8 lines
243 B
C#
8 lines
243 B
C#
using UnityEngine;
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namespace RealityReboot.jelycho {
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[AddComponentMenu(GameConsts.k_AddComponentMenu + "Active Ragdoll/Dummy")]
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public class ActiveRagdollDummy : MonoBehaviour {
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[SerializeField] Animator m_Animator;
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}
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} |