Files
jelito/Packages/com.kybernetik.animancer/Samples~/Code/SampleModules.cs

88 lines
3.8 KiB
C#

// Animancer // https://kybernetik.com.au/animancer // Copyright 2018-2025 Kybernetik //
#pragma warning disable CS0649 // Field is never assigned to, and will always have its default value.
using UnityEngine;
using Object = UnityEngine.Object;
namespace Animancer.Samples
{
/// <summary>Methods for logging errors about missing Unity modules.</summary>
/// https://kybernetik.com.au/animancer/api/Animancer.Samples/SampleModules
public static class SampleModules
{
/************************************************************************************************************************/
/// <summary>Returns an error message about a missing Unity module.</summary>
[HideInCallstack]
public static void LogMissingModuleError(string name, string url, Object context)
=> Debug.LogError(
$"{context.GetType().Name} requires Unity's '{name}'" +
$" module to be enabled in the Package Manager. {url}",
context);
/************************************************************************************************************************/
#if !UNITY_AUDIO
/// <summary>An error message about the 'Audio' module being missing.</summary>
[HideInCallstack]
public static void LogMissingAudioModuleError(Object context)
=> LogMissingModuleError(
"Audio",
"https://docs.unity3d.com/ScriptReference/UnityEngine.AudioModule.html",
context);
#endif
/************************************************************************************************************************/
#if !UNITY_JSON_SERIALIZE
/// <summary>An error message about the 'JSON Serialize' module being missing.</summary>
[HideInCallstack]
public static void LogMissingJsonSerializeModuleError(Object context)
=> LogMissingModuleError(
"JSON Serialize",
"https://docs.unity3d.com/ScriptReference/UnityEngine.JSONSerializeModule.html",
context);
#endif
/************************************************************************************************************************/
#if !UNITY_PHYSICS_2D
/// <summary>An error message about the 'Physics 2D' module being missing.</summary>
[HideInCallstack]
public static void LogMissingPhysics2DModuleError(Object context)
=> LogMissingModuleError(
"Physics 2D",
"https://docs.unity3d.com/ScriptReference/UnityEngine.Physics2DModule.html",
context);
#endif
/************************************************************************************************************************/
#if !UNITY_PHYSICS_3D
/// <summary>An error message about the 'Physics' module being missing.</summary>
[HideInCallstack]
public static void LogMissingPhysics3DModuleError(Object context)
=> LogMissingModuleError(
"Physics",
"https://docs.unity3d.com/ScriptReference/UnityEngine.PhysicsModule.html",
context);
#endif
/************************************************************************************************************************/
#if !UNITY_UGUI
/// <summary>An error message about the 'Unity UI' module being missing.</summary>
[HideInCallstack]
public static void LogMissingUnityUIModuleError(Object context)
=> LogMissingModuleError(
"Unity UGUI",
"https://docs.unity3d.com/Packages/com.unity.ugui@1.0/manual/index.html",
context);
#endif
/************************************************************************************************************************/
}
}