Files
jelito/Assets/jelycho/Code/Player/PlayerControllerAsset.cs

15 lines
513 B
C#
Executable File

using RebootKit.Engine.Foundation;
using RebootReality.jelycho.Main;
using UnityEngine;
namespace RebootReality.jelycho.Player {
[CreateAssetMenu(menuName = GameConsts.k_CreateAssetMenu + "Player/Player Controller")]
public class PlayerControllerAsset : ControllerAsset {
[SerializeField] PlayerController.Config m_Config;
public override IController Create() {
PlayerController controller = new PlayerController(m_Config);
return controller;
}
}
}