Files
jelito/Assets/Noise/NoiseGeneratorEditor.cs
2025-09-15 16:13:01 +02:00

20 lines
442 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
[CustomEditor(typeof(NoiseGenerator), true)]
public class NoiseGeneratorEditor: Editor
{
public override void OnInspectorGUI()
{
DrawDefaultInspector();
NoiseGenerator myScript = (NoiseGenerator)target;
if (GUILayout.Button("Generate Textures"))
{
myScript.Generate();
}
}
}