using RebootKit.Engine.Simulation; namespace RebootReality.jelycho.Items { public class HeavySlashAttackChargeAttack : IItemChargeAction { public bool OnChargeStart(Actor user, ItemActor itemActor) { return true; } public bool OnChargeUpdate(Actor user, ItemActor itemActor, float chargeProgress) { return true; } public bool OnChargeEnd(Actor user, ItemActor itemActor, float chargeProgress) { return true; } public void OnChargeCancel(Actor user, ItemActor itemActor) { } } }