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b04369531b
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working on ai still
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2025-10-17 10:10:08 +02:00 |
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0bf2bbfb97
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Merge branch 'main' into dev
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2025-10-14 16:06:53 +02:00 |
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1d15377885
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working on humbies ai
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2025-10-14 16:05:57 +02:00 |
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Bartek
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7f718f2f6f
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Hybrid Volumetric Fog + some swamp area test
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2025-10-14 16:02:35 +02:00 |
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128166317d
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working on zombie ai
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2025-10-10 18:08:54 +02:00 |
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8cee5fbf9e
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unity version update
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2025-10-08 23:22:04 +02:00 |
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2fab3007ae
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animancer
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2025-10-08 21:07:47 +02:00 |
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c3cea92041
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replaced zombie model, working on animations
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2025-10-02 00:38:29 +02:00 |
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c51c07d19b
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removed old stuff
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2025-10-01 20:03:52 +02:00 |
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59d521afaf
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messing with animations
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2025-09-24 12:13:56 +02:00 |
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b56f980dc1
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Merge remote-tracking branch 'origin/Jab' into dev2
# Conflicts:
# Assets/AddressableAssetsData/AddressableAssetSettings.asset
# Assets/AddressableAssetsData/AssetGroups/Jelycho Core.asset
# Assets/AddressableAssetsData/Windows/addressables_content_state.bin
# Assets/HighlightPlus/Runtime/Resources/HighlightPlus/HighlightPlusDepthWrite.mat
# Assets/Scenes/scn_main.unity
# Assets/Settings/PC_Renderer.asset
# Assets/Settings/SampleSceneProfile.asset
# Assets/Settings/UniversalRenderPipelineGlobalSettings.asset
# Assets/jelycho/Code/Enemies/ZombieActor.cs.meta
# Assets/jelycho/Code/Main/JelychoGame.cs
# Assets/jelycho/Code/Player/FPPCamera.cs
# Assets/jelycho/Code/Player/PlayerActor.cs
# Assets/jelycho/Code/Player/PlayerController.cs
# Assets/jelycho/Worlds/dev/scn_map_dev.unity
# Assets/jelycho/actors/player/Player Controller.asset
# Assets/jelycho/core/enemies/Zombie/animator_zombie.controller
# Assets/jelycho/core/enemies/Zombie/dev_materials/m_human_boots_1.mat
# Assets/jelycho/core/enemies/Zombie/dev_materials/m_human_eyes.mat
# Assets/jelycho/core/player/a_player.prefab
# Assets/jelycho/core/player/animator_player.controller
# ProjectSettings/Packages/com.unity.multiplayer.tools/CustomColorSettings.asset
# ProjectSettings/Packages/com.unity.probuilder/Settings.json
# ProjectSettings/ProjectSettings.asset
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2025-09-17 00:13:37 +02:00 |
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735e128a95
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trying to figure out a camera stutter bug
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2025-09-15 16:24:51 +02:00 |
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d8ff9c0964
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added 'ts' command to change timescale in debug builds; triplanar mapping for infected area textures
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2025-09-15 01:11:41 +02:00 |
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224d55aec6
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something is no yes
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2025-08-31 20:47:08 +02:00 |
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fb1c3f8290
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working on enemies
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2025-08-20 05:06:00 +02:00 |
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f6a4db7b4d
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working on animations
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2025-08-08 23:38:03 +02:00 |
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c17ce42700
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animations refactor
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2025-08-04 09:33:19 +02:00 |
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064268e049
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removed left arm rest rig
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2025-07-31 17:57:06 +02:00 |
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a0c2a389be
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working on charging and quick attacks
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2025-07-31 09:04:16 +02:00 |
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407454555f
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working on charging system
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2025-07-30 08:26:07 +02:00 |
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61a42bdf10
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optimizing
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2025-07-30 05:51:52 +02:00 |
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3c13cc3034
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outline
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2025-07-18 01:09:30 +02:00 |
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faf4bd1ca9
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refactor
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2025-07-17 06:36:55 +02:00 |
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d1239ca70b
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quickoutline
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2025-07-17 00:49:04 +02:00 |
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c8b66ed3af
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stuff
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2025-07-16 23:04:04 +02:00 |
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