|  | 128166317d | working on zombie ai | 2025-10-10 18:08:54 +02:00 |  | 
			
				
					|  | 8cee5fbf9e | unity version update | 2025-10-08 23:22:04 +02:00 |  | 
			
				
					|  | 2fab3007ae | animancer | 2025-10-08 21:07:47 +02:00 |  | 
			
				
					|  | c3cea92041 | replaced zombie model, working on animations | 2025-10-02 00:38:29 +02:00 |  | 
			
				
					|  | c51c07d19b | removed old stuff | 2025-10-01 20:03:52 +02:00 |  | 
			
				
					|  | 59d521afaf | messing with animations | 2025-09-24 12:13:56 +02:00 |  | 
			
				
					|  | b56f980dc1 | Merge remote-tracking branch 'origin/Jab' into dev2 # Conflicts:
#	Assets/AddressableAssetsData/AddressableAssetSettings.asset
#	Assets/AddressableAssetsData/AssetGroups/Jelycho Core.asset
#	Assets/AddressableAssetsData/Windows/addressables_content_state.bin
#	Assets/HighlightPlus/Runtime/Resources/HighlightPlus/HighlightPlusDepthWrite.mat
#	Assets/Scenes/scn_main.unity
#	Assets/Settings/PC_Renderer.asset
#	Assets/Settings/SampleSceneProfile.asset
#	Assets/Settings/UniversalRenderPipelineGlobalSettings.asset
#	Assets/jelycho/Code/Enemies/ZombieActor.cs.meta
#	Assets/jelycho/Code/Main/JelychoGame.cs
#	Assets/jelycho/Code/Player/FPPCamera.cs
#	Assets/jelycho/Code/Player/PlayerActor.cs
#	Assets/jelycho/Code/Player/PlayerController.cs
#	Assets/jelycho/Worlds/dev/scn_map_dev.unity
#	Assets/jelycho/actors/player/Player Controller.asset
#	Assets/jelycho/core/enemies/Zombie/animator_zombie.controller
#	Assets/jelycho/core/enemies/Zombie/dev_materials/m_human_boots_1.mat
#	Assets/jelycho/core/enemies/Zombie/dev_materials/m_human_eyes.mat
#	Assets/jelycho/core/player/a_player.prefab
#	Assets/jelycho/core/player/animator_player.controller
#	ProjectSettings/Packages/com.unity.multiplayer.tools/CustomColorSettings.asset
#	ProjectSettings/Packages/com.unity.probuilder/Settings.json
#	ProjectSettings/ProjectSettings.asset | 2025-09-17 00:13:37 +02:00 |  | 
			
				
					|  | 735e128a95 | trying to figure out a camera stutter bug | 2025-09-15 16:24:51 +02:00 |  | 
			
				
					|  | d8ff9c0964 | added 'ts' command to change timescale in debug builds; triplanar mapping for infected area textures | 2025-09-15 01:11:41 +02:00 |  | 
			
				
					|  | 224d55aec6 | something is no yes | 2025-08-31 20:47:08 +02:00 |  | 
			
				
					|  | fb1c3f8290 | working on enemies | 2025-08-20 05:06:00 +02:00 |  | 
			
				
					|  | f6a4db7b4d | working on animations | 2025-08-08 23:38:03 +02:00 |  | 
			
				
					|  | c17ce42700 | animations refactor | 2025-08-04 09:33:19 +02:00 |  | 
			
				
					|  | 064268e049 | removed left arm rest rig | 2025-07-31 17:57:06 +02:00 |  | 
			
				
					|  | a0c2a389be | working on charging and quick attacks | 2025-07-31 09:04:16 +02:00 |  | 
			
				
					|  | 407454555f | working on charging system | 2025-07-30 08:26:07 +02:00 |  | 
			
				
					|  | 61a42bdf10 | optimizing | 2025-07-30 05:51:52 +02:00 |  | 
			
				
					|  | 3c13cc3034 | outline | 2025-07-18 01:09:30 +02:00 |  | 
			
				
					|  | faf4bd1ca9 | refactor | 2025-07-17 06:36:55 +02:00 |  | 
			
				
					|  | d1239ca70b | quickoutline | 2025-07-17 00:49:04 +02:00 |  | 
			
				
					|  | c8b66ed3af | stuff | 2025-07-16 23:04:04 +02:00 |  |