added 'ts' command to change timescale in debug builds; triplanar mapping for infected area textures
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@@ -223,7 +223,7 @@ ParticleSystem:
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serializedVersion: 2
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minMaxState: 0
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minColor: {r: 1, g: 1, b: 1, a: 1}
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maxColor: {r: 0.37375546, g: 0, b: 1, a: 0.4745098}
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maxColor: {r: 0.9716981, g: 0.9716981, b: 0.9716981, a: 0.015686275}
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maxGradient:
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serializedVersion: 2
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key0: {r: 1, g: 1, b: 1, a: 1}
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