added 'ts' command to change timescale in debug builds; triplanar mapping for infected area textures
This commit is contained in:
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"m_Id": "22203d5813d64639bbde594349a35753"
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},
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{
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"m_Id": "b3c961e1374546edb74508bf827be7ba"
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},
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{
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"m_Id": "6f31d1a585164492996479bc0d4c98b0"
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}
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],
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"synonyms": [
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"tex2d"
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],
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"m_Precision": 0,
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"m_PreviewExpanded": false,
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"m_DismissedVersion": 0,
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"m_PreviewMode": 0,
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"m_CustomColors": {
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"m_SerializableColors": []
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},
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"m_TextureType": 0,
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"m_NormalMapSpace": 0,
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"m_EnableGlobalMipBias": true,
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"m_MipSamplingMode": 0
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}
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
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@@ -3413,28 +3398,6 @@
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"m_Labels": []
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}
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot",
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"m_ObjectId": "b3c961e1374546edb74508bf827be7ba",
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"m_Id": 2,
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"m_DisplayName": "UV",
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"m_SlotType": 0,
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"m_Hidden": false,
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"m_ShaderOutputName": "UV",
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"m_StageCapability": 3,
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"m_Value": {
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"x": 0.0,
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"y": 0.0
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},
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"m_DefaultValue": {
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"x": 0.0,
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"y": 0.0
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},
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"m_Labels": [],
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"m_Channel": 0
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}
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
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@@ -3660,6 +3623,21 @@
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}
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}
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{
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"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
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"m_ObjectId": "d145148fa98447409f69eb31c00028c7",
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"m_Id": 5,
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"m_DisplayName": "Tile",
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"m_SlotType": 0,
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"m_Hidden": false,
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"m_ShaderOutputName": "Tile",
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"m_StageCapability": 3,
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"m_Value": 1.0,
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"m_DefaultValue": 1.0,
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"m_Labels": []
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}
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{
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"m_SGVersion": 1,
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"m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget",
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Reference in New Issue
Block a user