diff --git a/Assets/AddressableAssetsData/AddressableAssetSettings.asset b/Assets/AddressableAssetsData/AddressableAssetSettings.asset index c48370e..c0c8415 100644 --- a/Assets/AddressableAssetsData/AddressableAssetSettings.asset +++ b/Assets/AddressableAssetsData/AddressableAssetSettings.asset @@ -15,7 +15,7 @@ MonoBehaviour: m_DefaultGroup: 64326db70156abe409df70a80bc62dc5 m_currentHash: serializedVersion: 2 - Hash: 3579b21696d1a00cbceb5715c86ec62d + Hash: aab44a0d1164f0a9fb166437f4cc9ec3 m_OptimizeCatalogSize: 0 m_BuildRemoteCatalog: 0 m_CatalogRequestsTimeout: 0 diff --git a/Assets/AddressableAssetsData/link.xml b/Assets/AddressableAssetsData/link.xml deleted file mode 100644 index 794629b..0000000 --- a/Assets/AddressableAssetsData/link.xml +++ /dev/null @@ -1,164 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/Assets/RebootKit b/Assets/RebootKit index 62b484f..b1050f6 160000 --- a/Assets/RebootKit +++ b/Assets/RebootKit @@ -1 +1 @@ -Subproject commit 62b484fa4994601969f7e50ec69fcbd417fa739f +Subproject commit b1050f627bd821f5a97f044295aaae45c90de938 diff --git a/Assets/Scenes/scn_main.unity b/Assets/Scenes/scn_main.unity index 64977a2..752f43a 100755 --- a/Assets/Scenes/scn_main.unity +++ b/Assets/Scenes/scn_main.unity @@ -180,7 +180,7 @@ Camera: height: 1 near clip plane: 0.05 far clip plane: 500 - field of view: 60.000004 + field of view: 70 orthographic: 0 orthographic size: 5 m_Depth: -1 @@ -207,7 +207,7 @@ Transform: m_GameObject: {fileID: 330585543} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 1.633, z: 0} + m_LocalPosition: {x: 0, y: 1.6674563, z: 0.1467686} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: @@ -696,7 +696,7 @@ Camera: height: 1 near clip plane: 0.05 far clip plane: 500 - field of view: 60.000004 + field of view: 70 orthographic: 0 orthographic size: 5 m_Depth: -1 @@ -798,7 +798,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1847488069} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalRotation: {x: -0.000018543842, y: -0.000039251816, z: 0.000018001865, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 diff --git a/Assets/jelycho/Code/Abilities/AbilityAsset.cs b/Assets/jelycho/Code/Abilities/AbilityAsset.cs new file mode 100644 index 0000000..c8f3d41 --- /dev/null +++ b/Assets/jelycho/Code/Abilities/AbilityAsset.cs @@ -0,0 +1,36 @@ +using RebootKit.Engine.Services.Simulation; +using RebootReality.jelycho.Main; +using UnityEngine; + +namespace RebootReality.jelycho.Abilities { + public class AbilitiesContainer : Actor { + public AbilitiesContainer() { + } + + public void AddAbility(AbilityEffect ability) { + } + + public void RemoveAbility(AbilityEffect ability) { + } + + public override void OnTick(float deltaTime) { + } + } + + public abstract class AbilityEffect { + public AbilityEffect() { + + } + + protected void EndAbility() { + + } + + public abstract void OnTick(Actor target, float deltaTime); + } + + [CreateAssetMenu(menuName = GameConsts.k_CreateAssetMenu + "Ability Asset", fileName = "ability_empty")] + public class AbilityAsset : ScriptableObject { + + } +} \ No newline at end of file diff --git a/Assets/jelycho/Code/Abilities/AbilitySystem.cs.meta b/Assets/jelycho/Code/Abilities/AbilityAsset.cs.meta similarity index 100% rename from Assets/jelycho/Code/Abilities/AbilitySystem.cs.meta rename to Assets/jelycho/Code/Abilities/AbilityAsset.cs.meta diff --git a/Assets/jelycho/Code/Abilities/AbilitySystem.cs b/Assets/jelycho/Code/Abilities/AbilitySystem.cs deleted file mode 100644 index 6876a9d..0000000 --- a/Assets/jelycho/Code/Abilities/AbilitySystem.cs +++ /dev/null @@ -1,11 +0,0 @@ -namespace RebootReality.jelycho.Abilities { - public interface IAbility { - - - - } - - public class AbilitySystem { - - } -} \ No newline at end of file diff --git a/Assets/jelycho/Code/Beacons.meta b/Assets/jelycho/Code/Beacons.meta new file mode 100644 index 0000000..d4d3f7d --- /dev/null +++ b/Assets/jelycho/Code/Beacons.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 79a619ce27ce4da4af49583207ffca01 +timeCreated: 1750333120 \ No newline at end of file diff --git a/Assets/jelycho/Code/Beacons/BeaconActor.cs b/Assets/jelycho/Code/Beacons/BeaconActor.cs new file mode 100644 index 0000000..fe15eba --- /dev/null +++ b/Assets/jelycho/Code/Beacons/BeaconActor.cs @@ -0,0 +1,9 @@ +using RebootKit.Engine.Services.Simulation; + +namespace RebootReality.jelycho.Beacons { + public class BeaconActor : Actor { + + + + } +} \ No newline at end of file diff --git a/Assets/jelycho/Code/Beacons/BeaconActor.cs.meta b/Assets/jelycho/Code/Beacons/BeaconActor.cs.meta new file mode 100644 index 0000000..9fd1a70 --- /dev/null +++ b/Assets/jelycho/Code/Beacons/BeaconActor.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: f5b1ca118d5b4d689660039de71a6625 +timeCreated: 1750333126 \ No newline at end of file diff --git a/Assets/jelycho/Code/Enemies.meta b/Assets/jelycho/Code/Enemies.meta new file mode 100644 index 0000000..8c727bd --- /dev/null +++ b/Assets/jelycho/Code/Enemies.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 31bebe68be334bdfa40d990dca5367a7 +timeCreated: 1750333198 \ No newline at end of file diff --git a/Assets/jelycho/Code/ZombieActor.cs b/Assets/jelycho/Code/Enemies/ZombieActor.cs old mode 100755 new mode 100644 similarity index 89% rename from Assets/jelycho/Code/ZombieActor.cs rename to Assets/jelycho/Code/Enemies/ZombieActor.cs index 689190f..7e399ad --- a/Assets/jelycho/Code/ZombieActor.cs +++ b/Assets/jelycho/Code/Enemies/ZombieActor.cs @@ -3,7 +3,7 @@ using RebootReality.jelycho.Main; using UnityEngine; using UnityEngine.AI; -namespace RebootReality.jelycho { +namespace RebootReality.jelycho.Enemies { [AddComponentMenu(GameConsts.k_AddComponentMenu + "Zombie Actor")] public class ZombieActor : Actor { [SerializeField] NavMeshAgent m_NavMeshAgent; diff --git a/Assets/jelycho/Code/ZombieActor.cs.meta b/Assets/jelycho/Code/Enemies/ZombieActor.cs.meta old mode 100755 new mode 100644 similarity index 100% rename from Assets/jelycho/Code/ZombieActor.cs.meta rename to Assets/jelycho/Code/Enemies/ZombieActor.cs.meta diff --git a/Assets/jelycho/Code/Player/FPPCamera.cs b/Assets/jelycho/Code/Player/FPPCamera.cs index ea36656..9a057dc 100644 --- a/Assets/jelycho/Code/Player/FPPCamera.cs +++ b/Assets/jelycho/Code/Player/FPPCamera.cs @@ -54,7 +54,7 @@ namespace RebootReality.jelycho.Player { public void Tick() { Camera.Lens.FieldOfView = s_cameraFOV.FloatValue; - Camera.transform.localRotation = Quaternion.Euler(Pitch, 0f, 0f); + // Camera.transform.localRotation = Quaternion.Euler(Pitch, 0f, 0f); } public void Rotate(float x, float y) { diff --git a/Assets/jelycho/Code/Player/PlayerActor.cs b/Assets/jelycho/Code/Player/PlayerActor.cs index 26dd652..1c8fb96 100755 --- a/Assets/jelycho/Code/Player/PlayerActor.cs +++ b/Assets/jelycho/Code/Player/PlayerActor.cs @@ -1,4 +1,5 @@ -using RebootKit.Engine.Extensions; +using System; +using RebootKit.Engine.Extensions; using RebootKit.Engine.Foundation; using RebootKit.Engine.Services.Simulation; using Unity.Mathematics; @@ -7,7 +8,7 @@ using Logger = RebootKit.Engine.Foundation.Logger; namespace RebootReality.jelycho.Player { public class PlayerActor : Actor { - static readonly Logger s_logger = new Logger(nameof(PlayerActor)); + static readonly Logger s_Logger = new Logger(nameof(PlayerActor)); [SerializeField] Animator m_Animator; @@ -17,7 +18,6 @@ namespace RebootReality.jelycho.Player { [Header("Camera")] [SerializeField] FPPCamera m_Camera; [SerializeField] CameraSpring m_CameraSpring; - [SerializeField] Transform m_HeadBoneTransform; [SerializeField, Range(0.0f, 1.0f), Tooltip("Percentage of run speed")] float m_EnableCameraBobbingPercentThreshold = 0.5f; @@ -29,23 +29,44 @@ namespace RebootReality.jelycho.Player { float m_TargetCameraBobbing = 0.0f; float m_CurrentCameraBobbing = 0.0f; + + [Header("Character")] + [SerializeField] Transform m_CharacterRootTransform; + [SerializeField] Transform m_HeadBoneTransform; + [SerializeField] Transform m_HeadAimTargetTransform; + [SerializeField] Transform m_CharacterForwardTransform; + + [SerializeField, Range(0.0f, 90.0f)] float m_CharacterRotateDeadAngle = 5.0f; + [SerializeField, Range(0.0f, 90.0f)] float m_CharacterRotateSoftAngle = 90.0f; + + [SerializeField] float m_CharacterRotateSpeed = 180.0f; + [SerializeField] float m_CharacterRotateFastSpeed = 720.0f; + + float m_CharacterTurnVelocity = 0.0f; [Header("Dragging")] [SerializeField] Transform m_DragGutStartPosition; [SerializeField] PhysicsObjectDragger m_PhysicsDragger; [SerializeField] FloatRange m_DragDistanceRange = new FloatRange(1.0f, 5.0f); - [SerializeField] LineRenderer m_LineRenderer; + + public float3 LookDirection { + get { + float pitchRad = math.radians(-m_Camera.Pitch); + float yawRad = math.radians(m_Camera.Yaw); + return new float3(math.sin(yawRad) * math.cos(pitchRad), + math.sin(pitchRad), + math.cos(yawRad) * math.cos(pitchRad)); + } + } public override void OnBeginPlay() { m_CameraSpring.Initialize(); } - public override void OnTick() { + public override void OnTick(float deltaTime) { + // Camera Stuff m_Camera.Tick(); - m_Locomotion.YawRotation = m_Camera.Yaw; - - // Camera bobbing if (m_Locomotion.IsGrounded && m_Locomotion.SpeedXZ >= m_Locomotion.runSpeed * m_EnableCameraBobbingPercentThreshold) { if (m_Locomotion.IsSprinting) { @@ -62,22 +83,50 @@ namespace RebootReality.jelycho.Player { m_CameraBobbingTransitionSpeed * Time.deltaTime); m_Camera.SetBobbing(m_CurrentCameraBobbing); - m_PhysicsDragger.TargetWorldPosition = m_Camera.Camera.transform.position + - m_Camera.Camera.transform.forward * 2.0f; - - if (m_PhysicsDragger.Current.OrNull() is not null) { - m_LineRenderer.enabled = true; - m_LineRenderer.SetPosition(0, m_LineRenderer.transform.InverseTransformPoint(m_DragGutStartPosition.position)); - m_LineRenderer.SetPosition(1, m_LineRenderer.transform.InverseTransformPoint(m_PhysicsDragger.Current.position)); - } else { - m_LineRenderer.enabled = false; - } - Vector3 actorUp = transform.up; Vector3 actorRight = transform.right; Vector3 actorForward = transform.forward; m_CameraSpring.UpdateSpring(Time.deltaTime, actorUp, actorRight, actorForward); + // Character rotation + float3 targetCharacterForward = math.normalize(LookDirection.With(y: 0.0f)); + float3 currentCharacterForward = math.normalize(m_CharacterForwardTransform.forward.With(y: 0.0f)); + + float angleRad = math.acos(math.clamp(math.dot(targetCharacterForward, currentCharacterForward) / (math.length(targetCharacterForward) * math.length(currentCharacterForward)), -1f, 1f)); + float angleDeg = math.degrees(angleRad); + + bool rotateCharacter = false; + float rotateCharacterSpeed = m_CharacterRotateSpeed; + m_CharacterTurnVelocity = 0.0f; + + if (math.abs(angleDeg) > m_CharacterRotateDeadAngle) { + if (math.abs(angleDeg) < m_CharacterRotateSoftAngle) { + rotateCharacter = true; + } else { + rotateCharacter = true; + rotateCharacterSpeed = m_CharacterRotateFastSpeed; + } + } + + float velocityForward = m_Locomotion.Velocity.z; + + if (!rotateCharacter && math.abs(velocityForward) > 0.01f) { + rotateCharacter = true; + } + + if (rotateCharacter) { + m_CharacterTurnVelocity = rotateCharacterSpeed * deltaTime; + + Vector3 newForward = Vector3.RotateTowards(currentCharacterForward, + targetCharacterForward, + math.radians(m_CharacterTurnVelocity), + 0.0f); + m_CharacterForwardTransform.forward = newForward; + } + + // Aim Target adjustment + m_HeadAimTargetTransform.position = (float3)m_HeadBoneTransform.position + LookDirection * 5.0f; + UpdateAnimator(); } @@ -98,7 +147,7 @@ namespace RebootReality.jelycho.Player { } public void SetMoveInput(Vector2 input) { - float3 direction = Quaternion.AngleAxis(transform.eulerAngles.y, Vector3.up) * + float3 direction = Quaternion.AngleAxis(m_Camera.Yaw, Vector3.up) * new float3(input.x, 0.0f, input.y); m_Locomotion.SetWishDirection(direction); } @@ -115,19 +164,29 @@ namespace RebootReality.jelycho.Player { } struct AnimatorParamHashes { - public static readonly int s_VelocityForwardNormalized = Animator.StringToHash("VelocityForwardNormalized"); - public static readonly int s_VelocityRightNormalized = Animator.StringToHash("VelocityRightNormalized"); - public static readonly int s_IsGrounded = Animator.StringToHash("IsGrounded"); + public static readonly int VelocityForwardNormalized = Animator.StringToHash("VelocityForwardNormalized"); + public static readonly int VelocityRightNormalized = Animator.StringToHash("VelocityRightNormalized"); + public static readonly int TurnVelocity = Animator.StringToHash("TurnVelocity"); + public static readonly int IsGrounded = Animator.StringToHash("IsGrounded"); } void UpdateAnimator() { - Vector3 localVelocity = m_Locomotion.LocalVelocity; + Vector3 localVelocity = m_CharacterForwardTransform.InverseTransformDirection(m_Locomotion.Velocity); float forwardNormalized = localVelocity.z / m_Locomotion.runSpeed; + float rightNormalized = localVelocity.x / m_Locomotion.runSpeed; - m_Animator.SetFloat(AnimatorParamHashes.s_VelocityForwardNormalized, forwardNormalized); - m_Animator.SetFloat(AnimatorParamHashes.s_VelocityRightNormalized, 0.0f); + float turnVelocity = m_CharacterTurnVelocity; + if (math.abs(forwardNormalized) > 0.01f || + math.abs(rightNormalized) > 0.01f || + !m_Locomotion.IsGrounded) { + turnVelocity = 0.0f; + } + + m_Animator.SetFloat(AnimatorParamHashes.VelocityForwardNormalized, forwardNormalized); + m_Animator.SetFloat(AnimatorParamHashes.VelocityRightNormalized, rightNormalized); + m_Animator.SetFloat(AnimatorParamHashes.TurnVelocity, turnVelocity); - m_Animator.SetBool(AnimatorParamHashes.s_IsGrounded, m_Locomotion.IsGrounded); + m_Animator.SetBool(AnimatorParamHashes.IsGrounded, m_Locomotion.IsGrounded); } } } \ No newline at end of file diff --git a/Assets/jelycho/Code/Player/PlayerController.cs b/Assets/jelycho/Code/Player/PlayerController.cs index d126808..4f59ad1 100755 --- a/Assets/jelycho/Code/Player/PlayerController.cs +++ b/Assets/jelycho/Code/Player/PlayerController.cs @@ -12,7 +12,7 @@ using Object = UnityEngine.Object; namespace RebootReality.jelycho.Player { public class PlayerController : IController { - readonly Logger s_logger = new Logger(nameof(PlayerController)); + readonly Logger m_Logger = new Logger(nameof(PlayerController)); readonly Config m_Config; PlayerActor m_FPPActor; @@ -29,7 +29,7 @@ namespace RebootReality.jelycho.Player { RR.Input.EnableControls(); m_FPPActor = await RR.World.SpawnActor(m_Config.playerActorPrefab, cancellationToken); - m_FPPActor.Simulate = true; + m_FPPActor.IsPlaying = true; if (RR.World.Context is WorldContext worldContext) { m_FPPActor.WarpTo(worldContext.PlayerSpawnPoint.position); @@ -41,14 +41,13 @@ namespace RebootReality.jelycho.Player { public void OnStop() { RR.Input.DisableControls(); RR.Input.UnlockCursor(); - Object.Destroy(m_FPPActor); RR.World.KillActor(m_FPPActor); } public void OnTick() { if (m_FPPActor is null) { - s_logger.Error("Player actor is not initialized. Make sure to call OnStart() before OnTick()."); + m_Logger.Error("Player actor is not initialized. Make sure to call OnStart() before OnTick()."); return; } diff --git a/Assets/jelycho/Code/Player/PlayerFPPLocomotion.cs b/Assets/jelycho/Code/Player/PlayerFPPLocomotion.cs index 3c6b6d5..cffe5f3 100755 --- a/Assets/jelycho/Code/Player/PlayerFPPLocomotion.cs +++ b/Assets/jelycho/Code/Player/PlayerFPPLocomotion.cs @@ -64,6 +64,13 @@ namespace RebootReality.jelycho.Player { } } + public Vector3 Velocity { + [MethodImpl(MethodImplOptions.AggressiveInlining)] + get { + return m_LastVelocity; + } + } + void Awake() { m_Motor.CharacterController = this; } diff --git a/Assets/jelycho/Worlds/dev/scn_map_dev.unity b/Assets/jelycho/Worlds/dev/scn_map_dev.unity index 7f0a01e..2f21859 100644 --- a/Assets/jelycho/Worlds/dev/scn_map_dev.unity +++ b/Assets/jelycho/Worlds/dev/scn_map_dev.unity @@ -2445,6 +2445,114 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1545139734} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1560701431 +GameObject: + 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6333742171616021823} + - {fileID: -9197215228863277908} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 @@ -43,38 +93,34 @@ AnimatorState: m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 - m_Motion: {fileID: -203655887218126122, guid: da6de1de3c6a8fd4089dac405ac26f86, type: 3} + m_Motion: {fileID: -203655887218126122, guid: 8954af6e64f1f224b842ff9d924e3764, type: 3} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: ---- !u!1102 &-7202156286976807509 -AnimatorState: - serializedVersion: 6 +--- !u!1101 &-5688063754476688894 +AnimatorStateTransition: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: T-Pose - m_Speed: 1 - m_CycleOffset: 0 - m_Transitions: [] - m_StateMachineBehaviours: [] - m_Position: {x: 50, y: 50, z: 0} - m_IKOnFeet: 0 - m_WriteDefaultValues: 1 - m_Mirror: 0 - m_SpeedParameterActive: 0 - m_MirrorParameterActive: 0 - m_CycleOffsetParameterActive: 0 - m_TimeParameterActive: 0 - m_Motion: {fileID: -203655887218126122, guid: 5bbd4cdbafde87d49885adfbdd79e3dd, type: 3} - m_Tag: - m_SpeedParameter: - m_MirrorParameter: - m_CycleOffsetParameter: - m_TimeParameter: + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 0} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 1 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0.97 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 --- !u!1107 &-4592225796506358761 AnimatorStateMachine: serializedVersion: 6 @@ -86,17 +132,93 @@ AnimatorStateMachine: m_ChildStates: - serializedVersion: 1 m_State: {fileID: 2851786315226548937} - m_Position: {x: 430, y: 220, z: 0} + m_Position: {x: 300, y: 340, z: 0} + - serializedVersion: 1 + m_State: {fileID: -1333716080942525281} + m_Position: {x: 950, y: 50, z: 0} + - serializedVersion: 1 + m_State: {fileID: -1370786679102677242} + m_Position: {x: 740, y: 50, z: 0} + - serializedVersion: 1 + m_State: {fileID: -6699781001232014494} + m_Position: {x: 530, y: 50, z: 0} m_ChildStateMachines: [] - m_AnyStateTransitions: [] + m_AnyStateTransitions: + - {fileID: -7843561725900691380} + - {fileID: -4454067182407942556} + - {fileID: -838348027745736057} m_EntryTransitions: [] m_StateMachineTransitions: {} m_StateMachineBehaviours: [] - m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_AnyStatePosition: {x: 760, y: -90, z: 0} m_EntryPosition: {x: 50, y: 120, z: 0} - m_ExitPosition: {x: 800, y: 120, z: 0} + m_ExitPosition: {x: 750, y: 310, z: 0} m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} m_DefaultState: {fileID: 2851786315226548937} +--- !u!1101 &-4454067182407942556 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 3 + m_ConditionEvent: TurnVelocity + m_EventTreshold: 1 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -1370786679102677242} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.1 + m_TransitionOffset: 0 + m_ExitTime: 0.75 + m_HasExitTime: 0 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!206 &-2366610759373995002 +BlendTree: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blend Tree + m_Childs: + - serializedVersion: 2 + m_Motion: {fileID: 5522812681064789136, guid: e74130c49b009364f90d176af44766be, type: 3} + m_Threshold: 0 + m_Position: {x: 0, y: -1} + m_TimeScale: 1 + m_CycleOffset: 0 + m_DirectBlendParameter: VelocityForwardNormalized + m_Mirror: 0 + - serializedVersion: 2 + m_Motion: {fileID: -3100369314251171874, guid: e74130c49b009364f90d176af44766be, type: 3} + m_Threshold: 0.5 + m_Position: {x: 0, y: 0} + m_TimeScale: 1 + m_CycleOffset: 0 + m_DirectBlendParameter: VelocityForwardNormalized + m_Mirror: 0 + - serializedVersion: 2 + m_Motion: {fileID: 5522812681064789136, guid: e74130c49b009364f90d176af44766be, type: 3} + m_Threshold: 1 + m_Position: {x: 0, y: 1} + m_TimeScale: 1 + m_CycleOffset: 0 + m_DirectBlendParameter: VelocityForwardNormalized + m_Mirror: 0 + m_BlendParameter: VelocityForwardNormalized + m_BlendParameterY: VelocityForwardNormalized + m_MinThreshold: 0 + m_MaxThreshold: 1 + m_UseAutomaticThresholds: 1 + m_NormalizedBlendValues: 0 + m_BlendType: 3 --- !u!1107 &-1615534338713448784 AnimatorStateMachine: serializedVersion: 6 @@ -107,8 +229,8 @@ AnimatorStateMachine: m_Name: Hands m_ChildStates: - serializedVersion: 1 - m_State: {fileID: -7412612900434272910} - m_Position: {x: 400, y: 240, z: 0} + m_State: {fileID: 400375029870675044} + m_Position: {x: 440, y: 140, z: 0} m_ChildStateMachines: [] m_AnyStateTransitions: [] m_EntryTransitions: [] @@ -118,7 +240,86 @@ AnimatorStateMachine: m_EntryPosition: {x: 50, y: 120, z: 0} m_ExitPosition: {x: 800, y: 120, z: 0} m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} - m_DefaultState: {fileID: -7412612900434272910} + m_DefaultState: {fileID: 400375029870675044} +--- !u!1102 &-1370786679102677242 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Turning Right 45 Degrees + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: 8410742660549769580} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: -203655887218126122, guid: 0b2b6f967b2d3d448834061fa68b6443, type: 3} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &-1333716080942525281 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Falling Idle + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: 8282254675316049755} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: -203655887218126122, guid: 9c384b0c7d362af4c9743bfcba1938ad, type: 3} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1101 &-838348027745736057 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 4 + m_ConditionEvent: TurnVelocity + m_EventTreshold: -1 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -6699781001232014494} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.1 + m_TransitionOffset: 0 + m_ExitTime: 0.75 + m_HasExitTime: 0 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 --- !u!91 &9100000 AnimatorController: m_ObjectHideFlags: 0 @@ -146,6 +347,12 @@ AnimatorController: m_DefaultInt: 0 m_DefaultBool: 0 m_Controller: {fileID: 9100000} + - m_Name: TurnVelocity + m_Type: 1 + m_DefaultFloat: 0 + m_DefaultInt: 0 + m_DefaultBool: 0 + m_Controller: {fileID: 9100000} m_AnimatorLayers: - serializedVersion: 5 m_Name: Base Layer @@ -183,6 +390,32 @@ AnimatorController: m_IKPass: 0 m_SyncedLayerAffectsTiming: 0 m_Controller: {fileID: 9100000} +--- !u!1102 &400375029870675044 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Hands Locomotion + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: -2366610759373995002} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: --- !u!1102 &2851786315226548937 AnimatorState: serializedVersion: 6 @@ -209,28 +442,33 @@ AnimatorState: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: ---- !u!1101 &6333742171616021823 -AnimatorStateTransition: +--- !u!1102 &5935865335456089982 +AnimatorState: + serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: - m_Conditions: [] - m_DstStateMachine: {fileID: 0} - m_DstState: {fileID: 0} - m_Solo: 0 - m_Mute: 0 - m_IsExit: 1 - serializedVersion: 3 - m_TransitionDuration: 0.25 - m_TransitionOffset: 0 - m_ExitTime: 1 - m_HasExitTime: 1 - m_HasFixedDuration: 1 - m_InterruptionSource: 0 - m_OrderedInterruption: 1 - m_CanTransitionToSelf: 1 + m_Name: Idle + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: -5688063754476688894} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: -3100369314251171874, guid: e74130c49b009364f90d176af44766be, type: 3} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: --- !u!206 &7431716858329769754 BlendTree: m_ObjectHideFlags: 1 @@ -240,7 +478,7 @@ BlendTree: m_Name: Locomotion m_Childs: - serializedVersion: 2 - m_Motion: {fileID: -203655887218126122, guid: 5bbd4cdbafde87d49885adfbdd79e3dd, type: 3} + m_Motion: {fileID: -3100369314251171874, guid: e74130c49b009364f90d176af44766be, type: 3} m_Threshold: 0.00081676245 m_Position: {x: 0, y: 0} m_TimeScale: 1 @@ -250,15 +488,89 @@ BlendTree: - serializedVersion: 2 m_Motion: {fileID: 5522812681064789136, guid: 1ff319b74abf5cb4998cb311e9f99137, type: 3} m_Threshold: 1 - m_Position: {x: 0, y: 0} + m_Position: {x: 0, y: 1} m_TimeScale: 1 m_CycleOffset: 0 m_DirectBlendParameter: VelocityForwardNormalized m_Mirror: 0 - m_BlendParameter: VelocityForwardNormalized + - serializedVersion: 2 + m_Motion: {fileID: -203655887218126122, guid: b3866b602d1016147b919bcff3918f1b, type: 3} + m_Threshold: 1.9991832 + m_Position: {x: 0, y: -1} + m_TimeScale: 1 + m_CycleOffset: 0 + m_DirectBlendParameter: VelocityForwardNormalized + m_Mirror: 0 + - serializedVersion: 2 + m_Motion: {fileID: -203655887218126122, guid: adb18eaaff5216c47a5ae86f43e54f58, type: 3} + m_Threshold: 2.9983664 + m_Position: {x: -1, y: 0} + m_TimeScale: 1 + m_CycleOffset: 0 + m_DirectBlendParameter: VelocityForwardNormalized + m_Mirror: 0 + - serializedVersion: 2 + m_Motion: {fileID: -203655887218126122, guid: fba537a9366240d4fa665a7a77add245, type: 3} + m_Threshold: 3.9975495 + m_Position: {x: 1, y: 0} + m_TimeScale: 1 + m_CycleOffset: 0 + m_DirectBlendParameter: VelocityForwardNormalized + m_Mirror: 0 + m_BlendParameter: VelocityRightNormalized m_BlendParameterY: VelocityForwardNormalized m_MinThreshold: 0.00081676245 - m_MaxThreshold: 1 + m_MaxThreshold: 3.9975495 m_UseAutomaticThresholds: 0 m_NormalizedBlendValues: 0 - m_BlendType: 0 + m_BlendType: 3 +--- !u!1101 &8282254675316049755 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 1 + m_ConditionEvent: IsGrounded + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 0} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 1 + serializedVersion: 3 + m_TransitionDuration: 0.1 + m_TransitionOffset: 0 + m_ExitTime: 0.63414633 + m_HasExitTime: 0 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1101 &8410742660549769580 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 4 + m_ConditionEvent: TurnVelocity + m_EventTreshold: 1 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 0} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 1 + serializedVersion: 3 + m_TransitionDuration: 0.1 + m_TransitionOffset: 0 + m_ExitTime: 0.7457627 + m_HasExitTime: 0 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 diff --git a/Assets/AddressableAssetsData/link.xml.meta b/Assets/jelycho/actors/player/anims.meta similarity index 57% rename from Assets/AddressableAssetsData/link.xml.meta rename to Assets/jelycho/actors/player/anims.meta index 8d2ceb8..1d1a2df 100644 --- a/Assets/AddressableAssetsData/link.xml.meta +++ b/Assets/jelycho/actors/player/anims.meta @@ -1,6 +1,7 @@ fileFormatVersion: 2 -guid: f92b0d5c81fe77c44a47cf0a886cd5c5 -TextScriptImporter: +guid: 9391d161b3f19ff4fbd50dc1505e03ff +folderAsset: yes +DefaultImporter: externalObjects: {} userData: assetBundleName: diff --git a/Assets/jelycho/actors/player/anims/Y Bot@Falling Idle.fbx b/Assets/jelycho/actors/player/anims/Y Bot@Falling Idle.fbx new file mode 100644 index 0000000..a5ef493 Binary files /dev/null and b/Assets/jelycho/actors/player/anims/Y Bot@Falling Idle.fbx differ diff --git a/Assets/jelycho/actors/player/anims/Y Bot@Falling Idle.fbx.meta b/Assets/jelycho/actors/player/anims/Y Bot@Falling Idle.fbx.meta new file mode 100644 index 0000000..ff2530c --- /dev/null +++ b/Assets/jelycho/actors/player/anims/Y Bot@Falling Idle.fbx.meta @@ -0,0 +1,892 @@ +fileFormatVersion: 2 +guid: 9c384b0c7d362af4c9743bfcba1938ad +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 3 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Falling Idle + takeName: mixamo.com + internalID: -203655887218126122 + firstFrame: 0 + lastFrame: 41 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 1 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: + - boneName: mixamorig:Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: mixamorig:LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 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position: {x: -4.3620255e-14, y: 0.029238662, z: 9.807259e-16} + rotation: {x: -0.00008226664, y: 0.008498841, z: -0.002206107, w: 0.9999615} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftUpLeg + parentName: mixamorig:Hips + position: {x: -0.09123874, y: -0.066571884, z: -0.00055403105} + rotation: {x: -0.00002029215, y: -0.0063398816, z: 0.9999755, w: 0.0029697507} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftLeg + parentName: mixamorig:LeftUpLeg + position: {x: 4.796163e-16, y: 0.40599436, z: 1.1701751e-15} + rotation: {x: -0.018134093, y: -0.0001825504, z: 0.005920147, w: 0.999818} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftFoot + parentName: mixamorig:LeftLeg + position: {x: 8.8817837e-17, y: 0.42099026, z: 2.0872193e-16} + rotation: {x: 0.54055774, y: -0.0143660605, z: -0.024950866, w: 0.8408142} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftToeBase + parentName: mixamorig:LeftFoot + position: {x: -2.4546743e-17, y: 0.1572156, z: -1.552881e-16} + rotation: {x: 0.22769211, y: 0.032521468, z: 0.015365594, w: 0.97306865} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:LeftToe_End + parentName: mixamorig:LeftToeBase + position: {x: -1.7763568e-17, y: 0.099999994, z: 4.8907472e-11} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:RightUpLeg + parentName: mixamorig:Hips + position: {x: 0.09125032, y: -0.066556014, z: -0.00055352744} + rotation: {x: 0.00001796428, y: -0.006333346, z: 0.99997526, w: -0.0030572517} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:RightLeg + parentName: mixamorig:RightUpLeg + position: {x: -5.3290704e-17, y: 0.40599436, z: 2.664535e-16} + rotation: {x: -0.018147066, y: 0.00018249144, z: -0.0059201503, w: 0.9998178} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:RightFoot + parentName: mixamorig:RightLeg + position: {x: 2.1316282e-16, y: 0.42099026, z: -6.2616577e-16} + rotation: {x: 0.5405632, y: 0.014366303, z: 0.02495166, w: 0.8408106} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:RightToeBase + parentName: mixamorig:RightFoot + position: {x: -2.3694832e-17, y: 0.15721558, z: 3.4555692e-17} + rotation: {x: 0.22770867, y: -0.032119606, z: -0.015257906, w: 0.97307986} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:RightToe_End + parentName: mixamorig:RightToeBase + position: {x: -3.1880578e-11, y: 0.099999994, z: 5.6875338e-11} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 5bbd4cdbafde87d49885adfbdd79e3dd, type: 3} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 3 + humanoidOversampling: 1 + avatarSetup: 2 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/jelycho/actors/player/materials/m_cloth_0.mat b/Assets/jelycho/actors/player/materials/m_cloth_0.mat index df9a018..89f667d 100644 --- a/Assets/jelycho/actors/player/materials/m_cloth_0.mat +++ b/Assets/jelycho/actors/player/materials/m_cloth_0.mat @@ -115,8 +115,8 @@ Material: - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _BaseColor: {r: 0.12509434, g: 0.312, b: 0.17906147, a: 1} - - _Color: {r: 0.1250943, g: 0.31199998, b: 0.17906144, a: 1} + - _BaseColor: {r: 0.5377358, g: 0.17680438, b: 0.063412234, a: 1} + - _Color: {r: 0.53773576, g: 0.17680433, b: 0.06341221, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/Assets/jelycho/actors/player/materials/m_mask.mat b/Assets/jelycho/actors/player/materials/m_mask.mat index 1741899..76978a3 100644 --- a/Assets/jelycho/actors/player/materials/m_mask.mat +++ b/Assets/jelycho/actors/player/materials/m_mask.mat @@ -115,8 +115,8 @@ Material: - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _BaseColor: {r: 0.5660378, g: 0.21191297, b: 0.11480955, a: 1} - - _Color: {r: 0.5660378, g: 0.21191293, b: 0.11480952, a: 1} + - _BaseColor: {r: 0.9245283, g: 0.22662722, b: 0.19624424, a: 1} + - _Color: {r: 0.9245283, g: 0.22662717, b: 0.19624421, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: []