refactor
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@@ -26,7 +26,7 @@ RenderSettings:
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m_AmbientIntensity: 1
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m_AmbientMode: 0
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m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
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m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
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m_SkyboxMaterial: {fileID: 0}
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m_HaloStrength: 0.5
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m_FlareStrength: 1
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m_FlareFadeSpeed: 3
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@@ -157,7 +157,7 @@ Camera:
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m_Enabled: 1
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serializedVersion: 2
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m_ClearFlags: 1
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m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
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m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0}
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m_projectionMatrixMode: 1
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m_GateFitMode: 2
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m_FOVAxisMode: 0
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@@ -180,7 +180,7 @@ Camera:
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height: 1
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near clip plane: 0.3
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far clip plane: 1000
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field of view: 60
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field of view: 90
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orthographic: 0
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orthographic size: 5
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m_Depth: -1
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@@ -206,8 +206,8 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 330585543}
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serializedVersion: 2
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m_LocalRotation: {x: -0.0031989755, y: 0.9628893, z: -0.011887233, w: -0.26961562}
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m_LocalPosition: {x: 4.727854, y: 1.7597502, z: 1.046402}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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