adding multiplayer

This commit is contained in:
2025-06-30 21:28:11 +02:00
parent f4cd2e47a4
commit a51a7d3c07
44 changed files with 841 additions and 475 deletions

View File

@@ -1,4 +1,5 @@
using RebootKit.Engine.Foundation;
using System;
using RebootKit.Engine.Foundation;
using RebootKit.Engine.Services.Simulation.Sensors;
using RebootReality.jelycho.Main;
using Unity.Cinemachine;
@@ -32,8 +33,8 @@ namespace RebootReality.jelycho.Player {
readonly RaycastSensor m_RaycastSensor = new RaycastSensor();
public float Pitch { get; private set; }
public float Yaw { get; private set; }
[NonSerialized] public float Pitch;
[NonSerialized] public float Yaw;
public ISensor Sensor {
get {