adding multiplayer
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@@ -22,7 +22,8 @@ namespace RebootReality.jelycho.MainMenu {
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Button quitButton = root.Q<Button>(k_ButtonQuit);
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playButton.RegisterCallback<ClickEvent>(e => {
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RR.Game<JelychoGame>().NewGame();
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RR.StartHost();
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RR.SetServerWorld("dev");
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});
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settingsButton.RegisterCallback<ClickEvent>(e => OpenSettings());
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quitButton.RegisterCallback<ClickEvent>(e => Application.Quit());
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