adding multiplayer

This commit is contained in:
2025-06-30 21:28:11 +02:00
parent f4cd2e47a4
commit a51a7d3c07
44 changed files with 841 additions and 475 deletions

View File

@@ -0,0 +1,46 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a689d91966dfb46499fb63f130d9b905, type: 3}
m_Name: Two players test
m_EditorClassIdentifier:
m_Description:
m_EnableEditors: 1
m_MainEditorInstance:
Name: Main Editor
<CorrespondingNodeId>k__BackingField: Main Editor|0_run
m_Nodes:
- Main Editor|0_run
- Main Editor|0_deploy
m_PlayerTag:
m_InitialScene: {fileID: 0}
m_EditorInstances:
- Name: Player 2
<CorrespondingNodeId>k__BackingField: Player 2|1_run
m_Nodes:
- Player 2|1_run
- Player 2|1_deploy
m_PlayerTag:
m_InitialScene: {fileID: 0}
m_AdvancedConfiguration:
StreamLogsToMainEditor: 0
LogsColor: {r: 0.3643, g: 0.581, b: 0.8679, a: 1}
m_LocalInstances: []
m_RemoteInstances: []
m_OverridePort: 0
m_Port: 0
m_MainEditorInstanceObsolete:
rid: -2
references:
version: 2
RefIds:
- rid: -2
type: {class: , ns: , asm: }