fixed input controls asset duplication
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@@ -66,10 +66,10 @@ namespace RebootReality.jelycho.Main {
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public class JelychoGame : IGame {
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[Serializable]
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public class Config {
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public WorldConfigAsset mainMenuWorldConfig;
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public GameModeAsset standardGameMode;
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public WorldConfigAsset worldAstek;
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public string mainMenuWorld = "main_menu";
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public string mainGameplayWorld = "dev";
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public string standardGameMode = "gm_standard";
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}
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readonly Config m_Config;
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@@ -90,7 +90,9 @@ namespace RebootReality.jelycho.Main {
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RR.GameModes.ActiveGameMode.Subscribe(gameMode => {
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if (gameMode == null) {
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RR.Console.WriteToOutput("Game mode stopped, loading main menu world");
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RR.World.LoadAsync(m_Config.mainMenuWorldConfig.Config, CancellationToken.None).Forget();
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WorldConfigAsset mainMenuWorldConfigAsset = RR.GetWorldConfigAsset(m_Config.mainMenuWorld);
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RR.World.LoadAsync(mainMenuWorldConfigAsset.Config, CancellationToken.None).Forget();
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}
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})
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.AddTo(ref m_DisposableBag);
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@@ -101,7 +103,10 @@ namespace RebootReality.jelycho.Main {
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}
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public void NewGame() {
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RR.StartGameMode(m_Config.standardGameMode, m_Config.worldAstek.Config);
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GameModeAsset gameModeAsset = RR.GetGameMode(m_Config.standardGameMode);
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WorldConfigAsset worldConfigAsset = RR.GetWorldConfigAsset(m_Config.mainGameplayWorld);
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RR.StartGameMode(gameModeAsset, worldConfigAsset.Config);
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}
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}
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}
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@@ -7,11 +7,14 @@ using Unity.Mathematics;
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using UnityEngine;
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using UnityEngine.AddressableAssets;
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using UnityEngine.InputSystem;
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using Logger = RebootKit.Engine.Foundation.Logger;
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using Object = UnityEngine.Object;
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namespace RebootReality.jelycho.Player {
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public class PlayerController : IController {
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readonly Logger s_logger = new Logger(nameof(PlayerController));
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readonly Config m_Config;
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PlayerActor m_FPPActor;
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public PlayerController(Config config) {
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@@ -32,7 +35,7 @@ namespace RebootReality.jelycho.Player {
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m_FPPActor.WarpTo(worldContext.PlayerSpawnPoint.position);
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}
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await Awaitable.NextFrameAsync(cancellationToken);
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await UniTask.Yield(cancellationToken);
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}
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public void OnStop() {
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@@ -44,11 +47,8 @@ namespace RebootReality.jelycho.Player {
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}
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public void OnTick() {
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if (m_FPPActor == null) {
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return;
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}
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if (!Application.isFocused) {
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if (m_FPPActor is null) {
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s_logger.Error("Player actor is not initialized. Make sure to call OnStart() before OnTick().");
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return;
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}
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@@ -76,7 +76,7 @@ namespace RebootReality.jelycho.Player {
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[Serializable]
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public class Config {
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public AssetReferenceT<GameObject> playerActorPrefab;
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public InputActionReference moveActionReference;
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public InputActionReference lookActionReference;
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public InputActionReference jumpActionReference;
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@@ -86,7 +86,7 @@ namespace RebootReality.jelycho.Player {
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public InputActionReference secondaryActionReference;
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}
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}
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public static class FPPConfig {
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[ConfigVar("fpp.mouse.sens", 0.25f, "Mouse look sensitivity")] public static ConfigVar MouseSensitivity;
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[ConfigVar("fpp.mouse.invert.y", 0, "Invert mouse look")] public static ConfigVar MouseInvertY;
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@@ -95,7 +95,7 @@
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"id": "d67d0677-bbce-4d3c-b135-27accc98bfb1",
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"path": "<Gamepad>/rightStick",
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"interactions": "",
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"processors": "ScaleVector2(x=4)",
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"processors": "",
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"groups": "",
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"action": "Look",
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"isComposite": false,
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@@ -13,6 +13,6 @@ MonoBehaviour:
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m_Name: Jelycho
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m_EditorClassIdentifier:
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m_Config:
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mainMenuWorldConfig: {fileID: 11400000, guid: a732f125f8c344a46917f07872c35378, type: 2}
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standardGameMode: {fileID: 11400000, guid: 09a952812a536084d8f3cd13dc9fec09, type: 2}
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worldAstek: {fileID: 11400000, guid: 25696e225f604c542bd24bec74319866, type: 2}
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mainMenuWorld: main_menu
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mainGameplayWorld: dev
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standardGameMode: gm_standard
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@@ -20,8 +20,8 @@ MonoBehaviour:
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m_SubObjectType:
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m_EditorAssetChanged: 0
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moveActionReference: {fileID: -2772844096359753972, guid: f991e9abd9a53ee4b94b329a5ce96cb2, type: 3}
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lookActionReference: {fileID: -5630151704836100654, guid: 052faaac586de48259a63d0c4782560b, type: 3}
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jumpActionReference: {fileID: -2099379676528639254, guid: 052faaac586de48259a63d0c4782560b, type: 3}
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lookActionReference: {fileID: -5746443703610909298, guid: f991e9abd9a53ee4b94b329a5ce96cb2, type: 3}
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jumpActionReference: {fileID: 2789365106649255415, guid: f991e9abd9a53ee4b94b329a5ce96cb2, type: 3}
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sprintActionReference: {fileID: 7801716088028601855, guid: f991e9abd9a53ee4b94b329a5ce96cb2, type: 3}
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dragObjectActionReference: {fileID: 2331847964233633448, guid: f991e9abd9a53ee4b94b329a5ce96cb2, type: 3}
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primaryActionReference: {fileID: 7005240712943983493, guid: f991e9abd9a53ee4b94b329a5ce96cb2, type: 3}
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@@ -118,7 +118,7 @@ Material:
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m_Colors:
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- _BaseColor: {r: 0.062299743, g: 0.3773585, b: 0.14641719, a: 1}
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- _Color: {r: 0.06229972, g: 0.37735847, b: 0.14641714, a: 1}
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- _EmissionColor: {r: 0, g: 0.71706384, b: 0.07792316, a: 1}
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- _EmissionColor: {r: 0, g: 367.1367, b: 39.896656, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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