optimizing
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@@ -9,7 +9,6 @@ GameObject:
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serializedVersion: 6
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m_Component:
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- component: {fileID: 6561785133852080874}
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- component: {fileID: 5420487007540367070}
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- component: {fileID: 4106369065237924727}
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m_Layer: 0
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m_Name: player_controller
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@@ -33,31 +32,6 @@ Transform:
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m_Children: []
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &5420487007540367070
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 6202808672838313896}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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GlobalObjectIdHash: 1663100664
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InScenePlacedSourceGlobalObjectIdHash: 0
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DeferredDespawnTick: 0
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Ownership: 1
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AlwaysReplicateAsRoot: 0
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SynchronizeTransform: 0
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ActiveSceneSynchronization: 0
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SceneMigrationSynchronization: 0
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SpawnWithObservers: 1
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DontDestroyWithOwner: 0
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AutoObjectParentSync: 0
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SyncOwnerTransformWhenParented: 0
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AllowOwnerToParent: 0
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--- !u!114 &4106369065237924727
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@@ -70,7 +44,6 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: b37cddcc047346c18521710d64a2ec39, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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ShowTopMostFoldoutHeaderGroup: 1
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m_Config:
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playerHUDPrefab: {fileID: 707117547074083555, guid: 7b70b7a16239b5442889fbec66e2d97d, type: 3}
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moveActionReference: {fileID: -2772844096359753972, guid: f991e9abd9a53ee4b94b329a5ce96cb2, type: 3}
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