astek should be 'playable', kinda...

This commit is contained in:
2025-09-17 01:36:08 +02:00
parent b56f980dc1
commit 6083935449
46 changed files with 598 additions and 1457 deletions

View File

@@ -852,8 +852,8 @@ namespace RebootReality.jelycho.Player {
float newYaw = Mathf.MoveTowardsAngle(m_Locomotion.YawRotation,
m_Camera.Yaw,
45.0f);
s_Logger.Info($"YAW: {newYaw}");
m_CharacterTurnVelocity);
// s_Logger.Info($"YAW: {newYaw}");
m_Locomotion.YawRotation = newYaw;
}