working on steam multiplayer
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@@ -1,10 +1,11 @@
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using RebootKit.Engine.Main;
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using TriInspector;
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using UnityEngine;
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namespace RebootReality.jelycho.Main {
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[CreateAssetMenu(menuName = GameConsts.k_AddComponentMenu + "Jelycho Game")]
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public class JelychoGameAsset : GameAsset {
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[SerializeField] JelychoGame.Config m_Config;
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[SerializeField, InlineProperty, HideLabel] JelychoGame.Config m_Config;
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public override IGame CreateGame() {
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return new JelychoGame(m_Config);
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