working on steam multiplayer
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@@ -8,6 +8,8 @@ using RebootKit.Engine.Services.Console;
|
||||
using RebootKit.Engine.Services.Crosshair;
|
||||
using RebootKit.Engine.Services.GameMode;
|
||||
using RebootKit.Engine.Services.Simulation;
|
||||
using UnityEngine;
|
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using Logger = RebootKit.Engine.Foundation.Logger;
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namespace RebootReality.jelycho.Main {
|
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public static class JelychoConsoleCommands {
|
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@@ -61,9 +63,33 @@ namespace RebootReality.jelycho.Main {
|
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RR.Console.WriteToOutput($" {worldConfigAsset.Config.name}");
|
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}
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}
|
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[RCCMD("connect", "Connects to a server with given Steam ID. Usage: connect <steam_id>")]
|
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public static void ConnectToServer(string[] args) {
|
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RR.Console.WriteToOutput("Connecting to server...");
|
||||
|
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if (args.Length != 1) {
|
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RR.Console.WriteToOutput($"Usage: {args[0]} <steam_id>");
|
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return;
|
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}
|
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RR.ConnectToLobby();
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}
|
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[RCCMD("disconnect", "Disconnects from the current server")]
|
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public static void DisconnectFromServer(string[] args) {
|
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if (args.Length != 1) {
|
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RR.Console.WriteToOutput($"Usage: {args[0]}");
|
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return;
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}
|
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RR.Disconnect();
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}
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}
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public class JelychoGame : IGame {
|
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static readonly Logger s_Logger = new Logger(nameof(JelychoGame));
|
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||||
[Serializable]
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public class Config {
|
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public string mainMenuWorld = "main_menu";
|
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@@ -82,6 +108,8 @@ namespace RebootReality.jelycho.Main {
|
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}
|
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public async UniTask InitAsync(CancellationToken cancellationToken) {
|
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Screen.SetResolution(1600, 900, FullScreenMode.Windowed);
|
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|
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RR.CreateService<CrosshairService>();
|
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await UniTask.Yield();
|
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}
|
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@@ -103,9 +131,19 @@ namespace RebootReality.jelycho.Main {
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}
|
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|
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public void NewGame() {
|
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NewGameAsync().Forget();
|
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}
|
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|
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async UniTask NewGameAsync() {
|
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RR.HostServer();
|
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await UniTask.WaitForSeconds(0.5f);
|
||||
|
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s_Logger.Info("Starting new game");
|
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s_Logger.Info($"Is connected: {RR.IsClient()}");
|
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s_Logger.Info($"Is host: {RR.IsHost()}");
|
||||
|
||||
GameModeAsset gameModeAsset = RR.GetGameMode(m_Config.standardGameMode);
|
||||
WorldConfigAsset worldConfigAsset = RR.GetWorldConfigAsset(m_Config.mainGameplayWorld);
|
||||
|
||||
RR.StartGameMode(gameModeAsset, worldConfigAsset.Config);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,10 +1,11 @@
|
||||
using RebootKit.Engine.Main;
|
||||
using TriInspector;
|
||||
using UnityEngine;
|
||||
|
||||
namespace RebootReality.jelycho.Main {
|
||||
[CreateAssetMenu(menuName = GameConsts.k_AddComponentMenu + "Jelycho Game")]
|
||||
public class JelychoGameAsset : GameAsset {
|
||||
[SerializeField] JelychoGame.Config m_Config;
|
||||
[SerializeField, InlineProperty, HideLabel] JelychoGame.Config m_Config;
|
||||
|
||||
public override IGame CreateGame() {
|
||||
return new JelychoGame(m_Config);
|
||||
|
||||
@@ -169,7 +169,7 @@ MonoBehaviour:
|
||||
m_WorldUpAxis: 2
|
||||
m_MaintainOffset: 0
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||||
m_ConstrainedAxes:
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x: 1
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x: 0
|
||||
y: 1
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||||
z: 0
|
||||
--- !u!1 &1983664058802278619
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@@ -545,8 +545,8 @@ MonoBehaviour:
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transform: {fileID: 0}
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weight: 0
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m_Offset: {x: 0, y: 0, z: 0}
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m_MinLimit: -45
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m_MaxLimit: 45
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m_MinLimit: -20
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m_MaxLimit: 20
|
||||
m_AimAxis: 4
|
||||
m_UpAxis: 2
|
||||
m_WorldUpType: 0
|
||||
@@ -555,7 +555,7 @@ MonoBehaviour:
|
||||
m_MaintainOffset: 0
|
||||
m_ConstrainedAxes:
|
||||
x: 1
|
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y: 1
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y: 0
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||||
z: 0
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--- !u!1 &5676754449618046431
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GameObject:
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@@ -566,9 +566,9 @@ GameObject:
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serializedVersion: 6
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m_Component:
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- component: {fileID: 8014384043901115190}
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- component: {fileID: 8715525475363827866}
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- component: {fileID: 8531226034841258401}
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m_Layer: 0
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m_Name: Foot Left IK
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m_Name: Left Arm Rest
|
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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@@ -586,10 +586,11 @@ Transform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children:
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- {fileID: 3084798835676300500}
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m_Father: {fileID: 5180453452427343145}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &8715525475363827866
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||||
--- !u!114 &8531226034841258401
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||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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@@ -598,21 +599,51 @@ MonoBehaviour:
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m_GameObject: {fileID: 5676754449618046431}
|
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: aeda7bfbf984f2a4da5ab4b8967b115d, type: 3}
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m_Script: {fileID: 11500000, guid: e3c430f382484144e925c097c2d33cfe, type: 3}
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m_Name:
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||||
m_EditorClassIdentifier:
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m_Weight: 1
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m_Data:
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m_Root: {fileID: 0}
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m_Mid: {fileID: 0}
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m_Tip: {fileID: 0}
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m_Target: {fileID: 0}
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m_Hint: {fileID: 0}
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m_TargetPositionWeight: 1
|
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m_TargetRotationWeight: 1
|
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m_HintWeight: 1
|
||||
m_MaintainTargetPositionOffset: 0
|
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m_MaintainTargetRotationOffset: 0
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m_ConstrainedObject: {fileID: 66317331002764483}
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m_SourceObjects:
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m_Length: 1
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m_Item0:
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transform: {fileID: 3084798835676300500}
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weight: 1
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m_Item1:
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transform: {fileID: 0}
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weight: 0
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m_Item2:
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transform: {fileID: 0}
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weight: 0
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m_Item3:
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transform: {fileID: 0}
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weight: 0
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m_Item4:
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transform: {fileID: 0}
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weight: 0
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m_Item5:
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transform: {fileID: 0}
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weight: 0
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m_Item6:
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transform: {fileID: 0}
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weight: 0
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m_Item7:
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transform: {fileID: 0}
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weight: 0
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m_Offset: {x: 0, y: 0, z: 0}
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m_MinLimit: -180
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m_MaxLimit: 180
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m_AimAxis: 2
|
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m_UpAxis: 4
|
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m_WorldUpType: 0
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m_WorldUpObject: {fileID: 0}
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m_WorldUpAxis: 2
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m_MaintainOffset: 0
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m_ConstrainedAxes:
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x: 1
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y: 1
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z: 1
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--- !u!1 &6086846679135428685
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GameObject:
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m_ObjectHideFlags: 0
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@@ -870,7 +901,7 @@ Transform:
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m_GameObject: {fileID: 6133802031166091545}
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serializedVersion: 2
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -1.425, y: 0.904, z: 0.85}
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m_LocalPosition: {x: 0, y: 0.209, z: 0.85}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@@ -900,13 +931,13 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 6960540633905036714}
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serializedVersion: 2
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m_LocalRotation: {x: -0, y: -0.34663126, z: -0, w: 0.9380015}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 7761779135599839476}
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m_LocalEulerAnglesHint: {x: 0, y: -40.563, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &7887986861182861129
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GameObject:
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m_ObjectHideFlags: 0
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@@ -1087,6 +1118,37 @@ MonoBehaviour:
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x: 1
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y: 1
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z: 1
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--- !u!1 &8602796543922544418
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
|
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- component: {fileID: 3084798835676300500}
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m_Layer: 0
|
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m_Name: Arm Target
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!4 &3084798835676300500
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Transform:
|
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
|
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m_PrefabInstance: {fileID: 0}
|
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8602796543922544418}
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serializedVersion: 2
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 8014384043901115190}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1001 &5815892847420407803
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PrefabInstance:
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m_ObjectHideFlags: 0
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@@ -1249,7 +1311,12 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 5866666021909216657, guid: e74130c49b009364f90d176af44766be, type: 3}
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propertyPath: m_WarningMessage
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value:
|
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value: "\nBinding warning: Some generic clip(s) animate transforms that are
|
||||
already bound by a Humanoid avatar. These transforms can only be changed
|
||||
by Humanoid clips.\n\tTransform 'mixamorig:Spine1'\n\tTransform 'mixamorig:Head'\n\tTransform
|
||||
'mixamorig:Hips'\n\tTransform 'mixamorig:Spine2'\n\tTransform 'mixamorig:Neck'\n\tTransform
|
||||
'mixamorig:Spine'\n\tTransform 'mixamorig:Spine1'\n\tTransform 'mixamorig:Head'\n\tTransform
|
||||
'mixamorig:Hips'\n\tTransform 'mixamorig:Spine2'\n\tand more ..."
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objectReference: {fileID: 0}
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- target: {fileID: 5866666021909216657, guid: e74130c49b009364f90d176af44766be, type: 3}
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propertyPath: m_ApplyRootMotion
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|
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@@ -311,7 +311,7 @@ AnimatorStateMachine:
|
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m_Position: {x: 340, y: 130, z: 0}
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- serializedVersion: 1
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m_State: {fileID: -8396421346802500550}
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m_Position: {x: 356.19574, y: 383.26083, z: 0}
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m_Position: {x: 360, y: 380, z: 0}
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m_ChildStateMachines: []
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m_AnyStateTransitions:
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- {fileID: 1582007811057979629}
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@@ -321,7 +321,7 @@ AnimatorStateMachine:
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m_StateMachineBehaviours: []
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m_AnyStatePosition: {x: 20, y: 380, z: 0}
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m_EntryPosition: {x: 50, y: 120, z: 0}
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m_ExitPosition: {x: 650, y: 340, z: 0}
|
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m_ExitPosition: {x: 640, y: 380, z: 0}
|
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m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
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m_DefaultState: {fileID: 400375029870675044}
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--- !u!1102 &-1370786679102677242
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||||
|
||||
Reference in New Issue
Block a user