animancer
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@@ -706,7 +706,6 @@ MonoBehaviour:
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m_RunCameraBobbing: 0.5
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m_IdleCameraBobbing: 0
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m_CameraBobbingTransitionSpeed: 5
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m_TurnTransitionSpeed: 5
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m_CharacterRootTransform: {fileID: 6286051764664211472}
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m_HeadBoneTransform: {fileID: 94602192979364499}
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m_HeadAimTargetTransform: {fileID: 6151351464099511810}
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@@ -776,7 +775,12 @@ MonoBehaviour:
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m_GroundLocomotionPropertyX: {fileID: 11400000, guid: a68129f286ce37c4cb4e60798aefbc36, type: 2}
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m_GroundLocomotionPropertyY: {fileID: 11400000, guid: 26c76ae7294c1e946b32807d9bdec657, type: 2}
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m_GroundTurn: {fileID: 11400000, guid: 0b28c7a0182fd7f43a575cf9af72be6b, type: 2}
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m_GroundTurnProperty: {fileID: 11400000, guid: e15c83088d8e94f4f8abfed3a2263f81, type: 2}
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m_InAirClip: {fileID: -203655887218126122, guid: 9c384b0c7d362af4c9743bfcba1938ad, type: 3}
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m_KickClip: {fileID: -6582903340500649431, guid: e74130c49b009364f90d176af44766be, type: 3}
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m_HandsMask: {fileID: 31900000, guid: fbfe6297a08a01143870b7dfbc34f046, type: 2}
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m_LegsMask: {fileID: 31900000, guid: 54d6224b5a57e1e41b9b347b056bb5dc, type: 2}
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onQuickAttackFinished:
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m_PersistentCalls:
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m_Calls: []
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41
Assets/jelycho/core/player/animancer/ground_turn.asset
Normal file
41
Assets/jelycho/core/player/animancer/ground_turn.asset
Normal file
@@ -0,0 +1,41 @@
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--- !u!114 &11400000
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_Script: {fileID: 11500000, guid: c5a8877f26e7a6a43aaf06fade1a064a, type: 3}
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m_Name: ground_turn
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m_EditorClassIdentifier:
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_Transition:
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rid: 2723988437811068930
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references:
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version: 2
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RefIds:
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- rid: 2723988437811068930
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type: {class: LinearMixerTransition, ns: Animancer, asm: Kybernetik.Animancer}
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data:
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_FadeDuration: 0.25
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_Speed: 1
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_Events:
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_NormalizedTimes: []
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_Callbacks: []
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_Names: []
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_Animations:
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- {fileID: -3100369314251171874, guid: e74130c49b009364f90d176af44766be, type: 3}
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- {fileID: -203655887218126122, guid: 0b2b6f967b2d3d448834061fa68b6443, type: 3}
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_Speeds: []
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_Thresholds:
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- -1
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- 0
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- 1
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@@ -0,0 +1,8 @@
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@@ -10,7 +10,7 @@ MonoBehaviour:
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: c5a8877f26e7a6a43aaf06fade1a064a, type: 3}
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m_Name: ground_locomotion
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m_Name: param_ground_locomotion
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m_EditorClassIdentifier:
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_Transition:
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rid: 2723988420483612950
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@@ -0,0 +1,15 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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m_PrefabInstance: {fileID: 0}
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 4d26ada6b8b155b4cbf61e26d6fc9a06, type: 3}
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m_Name: param_ground_locomotion_forward
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m_EditorClassIdentifier:
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@@ -10,6 +10,6 @@ MonoBehaviour:
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 4d26ada6b8b155b4cbf61e26d6fc9a06, type: 3}
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m_Name: ground_locomotion_forward
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m_Name: param_ground_locomotion_right
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m_EditorClassIdentifier:
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@@ -10,6 +10,6 @@ MonoBehaviour:
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 4d26ada6b8b155b4cbf61e26d6fc9a06, type: 3}
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m_Name: ground_locomotion_right
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m_Name: param_ground_turn
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m_EditorClassIdentifier:
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@@ -0,0 +1,8 @@
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userData:
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assetBundleName:
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