something is no yes
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Assets/jelycho/Code/IHurtbox.cs
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8
Assets/jelycho/Code/IHurtbox.cs
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using RebootKit.Engine.Simulation;
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using Unity.Mathematics;
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namespace RebootReality.jelycho {
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public interface IHurtbox {
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void ReceiveDamage(Actor attacker, ulong damage, float3 worldHitPos);
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}
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}
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