working on humbie still
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@@ -1,6 +1,7 @@
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using HighlightPlus;
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using RebootKit.Engine.Network;
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using RebootKit.Engine.Simulation;
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using RebootReality.jelycho.Actors;
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using UnityEngine;
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using Logger = RebootKit.Engine.Foundation.Logger;
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@@ -1,5 +1,6 @@
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using RebootKit.Engine.Main;
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using RebootKit.Engine.Simulation;
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using RebootReality.jelycho.Main;
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using RebootReality.jelycho.Player;
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using UnityEngine;
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@@ -10,13 +11,13 @@ namespace RebootReality.jelycho.Items {
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return;
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}
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PlayerActor playerActor = attacker as PlayerActor;
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var playerActor = attacker as PlayerActor;
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if (playerActor == null) {
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return;
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}
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Vector3 attackPosition = playerActor.GetAttackPosition();
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float attackRadius = 1.0f;
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float attackRadius = 0.5f;
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worldContext.HitboxManager.HitSphere(attackPosition, attackRadius, attacker, itemActor.Config.baseDamage);
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}
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@@ -1,5 +1,6 @@
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using RebootKit.Engine.Main;
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using RebootKit.Engine.Simulation;
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using RebootReality.jelycho.Main;
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using RebootReality.jelycho.Player;
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using UnityEngine;
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using Logger = RebootKit.Engine.Foundation.Logger;
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