working on humbie still

This commit is contained in:
2025-10-24 13:54:27 +02:00
parent 98cf38ac00
commit 18effac005
33 changed files with 359 additions and 129 deletions

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using RebootKit.Engine.Main;
using RebootKit.Engine.Simulation;
using TriInspector;
using UnityEngine;
using UnityEngine.AddressableAssets;
using Logger = RebootKit.Engine.Foundation.Logger;
namespace RebootReality.jelycho.Actors {
public class ActorSpawner : Actor {
static readonly Logger s_Logger = new Logger(nameof(ActorSpawner));
[SerializeField] AssetReferenceGameObject m_ActorPrefabReference;
[SerializeField, Range(1, 256)] int m_Count = 1;
[InfoBox("If empty will use this object transform as spawn point.")]
[SerializeField] Transform[] m_SpawnPoints;
protected override IActorData CreateActorData() {
return new NoActorData();
}
protected override void OnActorCommandServer(ulong senderID, ActorCommand actorCommand) {
base.OnActorCommandServer(senderID, actorCommand);
s_Logger.Info("Received actor command: " + actorCommand.CommandID);
ActorSpawnerCommands spawnerCommand = (ActorSpawnerCommands) actorCommand.CommandID;
if (spawnerCommand == ActorSpawnerCommands.SpawnActor) {
for (int i = 0; i < m_Count; ++i) {
(Vector3 spawnPoint, Quaternion spawnRotation) = GetSpawnPoint();
RR.SpawnActor(m_ActorPrefabReference, spawnPoint, spawnRotation);
}
}
}
[Button]
public void SpawnActor() {
if (m_ActorPrefabReference == null) {
s_Logger.Error("ActorPrefabReference is not set. Cannot spawn actor.");
return;
}
SendActorCommand((byte) ActorSpawnerCommands.SpawnActor);
}
(Vector3, Quaternion) GetSpawnPoint() {
if (m_SpawnPoints.Length == 0) {
return (transform.position, transform.rotation);
}
int index = Random.Range(0, m_SpawnPoints.Length);
return (m_SpawnPoints[index].position, m_SpawnPoints[index].rotation);
}
}
public enum ActorSpawnerCommands : byte {
None = 0x00,
SpawnActor = 0x01,
}
}

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fileFormatVersion: 2
guid: 96676410d3db4402b69bc504218db929
timeCreated: 1752274642

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using System;
using Cysharp.Threading.Tasks;
using HighlightPlus;
using RebootKit.Engine.Simulation;
using UnityEngine;
using UnityEngine.Events;
using Logger = RebootKit.Engine.Foundation.Logger;
namespace RebootReality.jelycho.Actors {
public class ButtonActor : Actor, IInteractable {
static readonly Logger s_Logger = new Logger(nameof(ButtonActor));
[SerializeField] Transform m_Graphics;
[SerializeField] float m_CooldownDuration = 0.5f;
[SerializeField] HighlightEffect m_HighlightEffect;
DateTime m_LastPressTime;
public UnityEvent pressed = new UnityEvent();
//
// @MARK: Unity callbacks
//
void Awake() {
SetHighlight(false);
m_LastPressTime = DateTime.MinValue;
}
//
// @MARK: Actor
//
protected override IActorData CreateActorData() {
return new NoActorData();
}
protected override void OnActorCommandServer(ulong senderID, ActorCommand actorCommand) {
if (actorCommand.CommandID == (ushort) ButtonActorCommands.Press) {
if (DateTime.UtcNow - m_LastPressTime < TimeSpan.FromSeconds(m_CooldownDuration)) {
return;
}
m_LastPressTime = DateTime.UtcNow;
pressed?.Invoke();
SendActorEvent((byte) ButtonActorEvents.Pressed);
}
}
protected override void OnActorEventClient(ActorEvent actorEvent) {
ButtonActorEvents buttonEvent = (ButtonActorEvents) actorEvent.EventID;
switch (buttonEvent) {
case ButtonActorEvents.Pressed: {
PlayPressAnimation();
break;
}
default:
s_Logger.Error($"Unknown actor event: {actorEvent.EventID}");
break;
}
}
void PlayPressAnimation() {
PressAsync().Forget();
}
async UniTask PressAsync() {
m_Graphics.localScale = new Vector3(1, 0.1f, 1);
await UniTask.Delay(TimeSpan.FromSeconds(m_CooldownDuration),
cancellationToken: destroyCancellationToken);
m_Graphics.localScale = new Vector3(1, 1, 1);
}
//
// @MARK: IInteractable
//
public void SetHighlight(bool highlight) {
m_HighlightEffect.highlighted = highlight;
}
public void Interact() {
SendActorCommand((byte) ButtonActorCommands.Press);
}
}
public enum ButtonActorCommands : byte {
None = 0x00,
Press = 0x01,
}
public enum ButtonActorEvents : byte {
None = 0x00,
Pressed = 0x01,
}
}

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fileFormatVersion: 2
guid: d10f6d33b0194c67966bb1a1b891ff3e
timeCreated: 1751492558

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namespace RebootReality.jelycho.Actors {
public interface IHasHealth {
ulong Health { get; }
ulong MaxHealth { get; }
bool IsAlive();
}
}

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fileFormatVersion: 2
guid: 5449b1adab2f474b9d7a25cb59c66e6d
timeCreated: 1754955332

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namespace RebootReality.jelycho.Actors {
public interface IInteractable {
void SetHighlight(bool highlight);
void Interact();
}
}

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fileFormatVersion: 2
guid: 2078b76220c046a4b6077ab42e8ccaf3
timeCreated: 1751512956