added hotreload
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namespace SingularityGroup.HotReload.Editor.Cli {
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class StartArgs {
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public string hotreloadTempDir;
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// aka method patch temp dir
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public string cliTempDir;
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public string executableTargetDir;
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public string executableSourceDir;
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public string cliArguments;
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public string unityProjDir;
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public bool createNoWindow;
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}
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}
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