Files
RebootKit/Runtime/Engine/Code/Services/GameMode/GameServiceAsset.cs
2025-05-14 10:52:53 +02:00

12 lines
433 B
C#

using RebootKit.Engine.Foundation;
using UnityEngine;
namespace RebootKit.Engine.Services.GameMode {
[CreateAssetMenu(menuName = RConsts.k_ServiceAssetMenu + "Game")]
public class GameServiceAsset : ServiceAsset<GameModesService> {
public override GameModesService Create(DIContext context) {
GameModesService service = context.Create<GameModesService>();
return service;
}
}
}