12 lines
433 B
C#
12 lines
433 B
C#
using RebootKit.Engine.Foundation;
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using UnityEngine;
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namespace RebootKit.Engine.Services.GameMode {
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[CreateAssetMenu(menuName = RConsts.k_ServiceAssetMenu + "Game")]
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public class GameServiceAsset : ServiceAsset<GameModesService> {
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public override GameModesService Create(DIContext context) {
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GameModesService service = context.Create<GameModesService>();
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return service;
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}
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}
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} |