Files
RebootKit/Runtime/Engine/Code/Services/Game/GameServiceAsset.cs

12 lines
407 B
C#

using RebootKit.Engine.Foundation;
using UnityEngine;
namespace RebootKit.Engine.Services.Game {
[CreateAssetMenu(menuName = RConsts.ServiceAssetMenu + "Game")]
public class GameServiceAsset : ServiceAsset<GameService> {
public override GameService Create(DIContext context) {
GameService service = context.Create<GameService>();
return service;
}
}
}