Files
RebootKit/Runtime/Engine/Code/Extensions/TransformEx.cs

19 lines
547 B
C#

using System;
using UnityEngine;
using Object = UnityEngine.Object;
namespace RebootKit.Engine.Extensions {
public static class TransformEx {
public static void DestroyChildren(this Transform transform) {
foreach (Transform child in transform) {
Object.Destroy(child);
}
}
public static void ForEachChild(this Transform transform, Action<Transform> action) {
foreach (Transform child in transform) {
action(child);
}
}
}
}