Files
RebootKit/Runtime/Engine/Code/Services/Console/ConsoleServiceAsset.cs
2025-03-30 16:06:57 +02:00

31 lines
1001 B
C#

using RebootKit.Engine.Foundation;
using UnityEngine;
namespace RebootKit.Engine.Services.Console {
[CreateAssetMenu(menuName = RConsts.k_ServiceAssetMenu + "Console")]
public class ConsoleServiceAsset : ServiceAsset<ConsoleService> {
[SerializeField] CVar[] _initialCVars;
[SerializeField] bool _loadCVarsFromResources = true;
public override ConsoleService Create(DIContext context) {
ConsoleService service = new();
context.Inject(service);
foreach (CVar cvar in _initialCVars) {
service.Replace(cvar);
cvar.Reset();
}
if (_loadCVarsFromResources) {
CVarAsset[] cvarsAssets = Resources.LoadAll<CVarAsset>("cvar");
foreach (CVarAsset cvarAsset in cvarsAssets) {
CVar cvar = cvarAsset.Create();
service.Replace(cvar);
}
}
return service;
}
}
}