Files
RebootKit/Runtime/Engine/Code/RConsts.cs
2025-03-30 16:06:57 +02:00

14 lines
594 B
C#

namespace RebootKit.Engine {
public static class RConsts {
public const int k_MainSceneBuildIndex = 0;
public const string k_EngineConfigAssetName = "RealityRebootKit";
public const string k_EngineConfigResourcesPath = "TheGame/" + k_EngineConfigAssetName;
internal const string k_AddComponentMenu = "Reboot Reality/";
internal const string k_ServiceAssetMenu = k_AddComponentMenu + "Services/";
internal const string k_WorldAssetMenu = k_AddComponentMenu + "World/";
internal const string k_BuildFlagDebug = "RR_DEBUG";
}
}